Comments 35

Re: Talking Point: New Survey Highlights The 'Top Reasons To Play Games On A Console'

moodmatcha

Exclusives are the reason I currently own more than one console, but nowadays I’m perfectly content passing on a game that’s not convenient to play. I’ve passed on games that were available on my hardware because I didn’t want to make space for another 100GB+ game.

Without exclusives, features like back compat, quick resume, steam input, and mods have kept me interested in Xbox and PC gaming, but I’m not sure anymore what could tempt me into buying new hardware.

Re: Asha Sharma Comments On AI Use As Upscaling Tech Rolls Out To ROG Xbox Ally

moodmatcha

Sounds like they’re keeping AI out of development and possibly backing away from copilot on Xbox? I’ll take that as a win. Curious as to how personalization and discovery will play out, but at least they sound reasonably out of the way.

@AI-Generation As hardware gets more homogeneous and development gets more complicated, bespoke features tend to get sidelined. That’s why virtually every game between PS5 and XSX are identical save for minor fluctuations in dynamic resolution or how steadily they hold the frame rate target.

Re: Xbox Unveils New Controller And Headset For Forza Horizon 6

moodmatcha

I guess I’m the only one that like it XD Guess I won’t have to worry about availability.

@TrevorP86 Same. I’ve always been so confused about that. I hear so many reports about people going through dozens of controllers, yet I’ve never had an issue with any of my 5 XB controllers or my Switch’s Joycons.

Re: Xbox Boss Questioned On Whether Exclusives Could Return In The Future

moodmatcha

@Fiendish-Beaver supposedly most growth in the Xbox brand had been coming from cloud and PC, so there’s seemingly validity in the concept. I think the execution is what let the strategy down.

If Halo, Gears, or Forza were going to sell someone on an Xbox, they’d already have one. I think they’ve long since missed their chance for exclusivity. They had a number of big releases before publishing on PlayStation. If the hype around those games didn’t move the needle, on top of having the cheapest console and severely underpriced GamePass mitigating the need to shell out more money building a library after dropping hundreds on a box, I don’t know what could. More exclusives wouldn’t sell consoles, it’d be burning money. And while it shouldn’t matter to me how Microsoft manages their money, if something’s not sustainable there’s a good chance it’ll go away the moment it’s convenient (see GamePass pricing).

Re: Xbox Boss Questioned On Whether Exclusives Could Return In The Future

moodmatcha

@Fiendish-Beaver My thought was that while exclusives were still selling consoles, they sold PlayStations and Switches and the market has now moved to a point where it’s difficult to overcome that momentum by just taking away games.

I understand where Microsoft was coming from with the ‘This is an Xbox’ campaign—if you aren’t going to convince customers to buy your expensive box, get them to engage with your platform on the devices they already have. I think that strategy will be key to bringing in new customers.
As for where that leaves the console, I think that for Xbox it’s more about retaining customers. Keep your current customers happy and when you get new ones, give them somewhere to go to deepen their experience. That’s where ‘This is an Xbox’ went wrong. It doesn’t matter how many customers you’re bringing in if you’re losing them just as fast because the existing ones feel abandoned.

Re: Xbox Boss Questioned On Whether Exclusives Could Return In The Future

moodmatcha

@Fiendish-Beaver In a world where physical games are niche and you can’t sell your library to switch platforms, boxes are expensive and it’s difficult own more than one, platform exclusive features go unused, and there are thousands of games demanding all of your time, I don’t think exclusivity will sell systems anymore. If you can’t play a game with what you have, then you’ll just play a different game.

Re: Xbox Boss Questioned On Whether Exclusives Could Return In The Future

moodmatcha

All these statements, it’s starting to feel like she’s just thinking out loud 😅 I’m here for it. These next few years will be interesting.

RE: Exclusives, I believe the hardware justifies the exclusives, not the other way around. Up through the PS360 era, the hardware was materially different and multi platform support had large implications for the development process. PS4, XBO, and onwards, they’re all just the same box with different logos. Exclusives feel kinda silly. Honestly, consoles almost feel silly entirely. IMO what we need is a reassessment of how they’re positioned in the market and the value they’re intended to bring.

Re: Talking Point: You're The New Head Of Xbox, What Do You Do Now?

moodmatcha

-Pivot ‘This is an Xbox’ campaign to ‘No device left behind’ and bring XPA to One SX and Series SX.

-Make sure console gamers understand the expansion of Xbox benefits them, that there’s a benefit to owning a console, and that they’re not being abandoned to chase a new audience. Also that their hardware won’t arbitrarily miss out on game releases that they’d otherwise be capable of running because the developer only pushed a build for the latest device.

-Acknowledge the component crisis and emphasize that Xbox intends to meet customers where they are while still pushing technology forward with new devices.

-Drop UWP format so the Xbox app and XPA games will run on Linux and Mac via Wine.

-Feature collections of games that are lightweight or scale well to run on older and low power hardware. Advertise Xbox as the best place to play for gamers on a budget or those that can’t afford or don’t want to upgrade their hardware.

-Allow CSS customization of the dashboard (like Steam) and host custom themes. If someone wants to remove ads or use the Blades dashboard, they can just install that theme.

-When component prices are reasonably stable, launch a high powered, unsubsidized FSE Xbox with back compat support, a first party handheld with One S/360 back compat, and a subsidized low powered console that supports XPA and back compat but lacks the windows desktop

Re: Xbox CEO Shares Her Three Favourite Games Of All Time, Along With Her Gamertag

moodmatcha

Seems like a dedicated, well-intentioned person and I’ll be rooting for her. Love the idea of her having all night gaming sessions as ‘research’. My main worry is Microsoft itself. Will she be able to run the division from her on-the-ground perspective or will Microsoft undermine her from the outside? Do they have any intentions for unpopular decisions that she’ll have to take the fall for?

Re: New Xbox Boss Makes Official Statement As She Takes Over From Phil Spencer

moodmatcha

Sure she just recommitted, but I’m still anxious that whatever confidence we had in Phil’s and Sarah’s promises, the new leadership won’t have the same commitment. I can’t imagine entering such a prominent position and being content just executing someone else’s plan. And if the plan was to stay the course, why change up leadership?

Also noting that the commitment was to console, but not specifically first party hardware and that segment abruptly pivots to talk of PC, Mobile, and Cloud. I’ll hold onto to what optimism I can but I guess we’ll just have to see how things play out.