i base quality of a game on difficulty. hard games are annoying for the average gamer. difficulty and angry video game nerd's #1 pet peeve: gameplay/control. nightmarish games like winter games by epyx on the NES or the entire library of LJN games on the NES which have bad control, stupid gameplay mechanics, bad storyline, and "what were they thinking?!" type of overall design
awesome! first ducktales hd remastered and now castle of illusion! i remember playing this in 1990 at a friend's house on the sega genesis. the graphics and music and the gameplay/control were great. tight spot on and lots of fun.
Comments 3
Re: Talking Point: The Cost of Play - Are Games Too Short?
i base quality of a game on difficulty. hard games are annoying for the average gamer. difficulty and angry video game nerd's #1 pet peeve: gameplay/control. nightmarish games like winter games by epyx on the NES or the entire library of LJN games on the NES which have bad control, stupid gameplay mechanics, bad storyline, and "what were they thinking?!" type of overall design
Re: Review: Motocross Madness (Xbox Live Arcade)
is this as much fun as the gameboy version from 1990?? i reviewed that version on my youtube channel. lots of fun on a handheld!
Re: Confirmed: Castle of Illusion Coming to XBLA
awesome! first ducktales hd remastered and now castle of illusion! i remember playing this in 1990 at a friend's house on the sega genesis. the graphics and music and the gameplay/control were great. tight spot on and lots of fun.