I thought for a minute that Bill Gates and Microsoft got the leg up on the competition and actually made the campaign PVP.. so that people could join your campaign as the enemy combatants.... Imagine up to 4 to 6 people being able to enter different people's campaigns and possess the NPCs..not constantly but unknowingly to the player. Of course they wouldn't be able to stalk you the whole game but like once you kill them they only get like a few respawns before they get kicked or something.. but you only know it's a player by their movements and actions .it doesn't really tell you except for maybe a little enemy players has joined sound or notice in the corner. the Hacker community has been doing it for years it's about time you do it too
Comments 2
Re: Halo Studios Gives Reason For Dropping PvP Multiplayer In Campaign Evolved
Halo needS MATCHMAKING FOR CAMPAIGNS.. like infinite.. When are they going to fix that??
Re: Halo Studios Gives Reason For Dropping PvP Multiplayer In Campaign Evolved
I thought for a minute that Bill Gates and Microsoft got the leg up on the competition and actually made the campaign PVP.. so that people could join your campaign as the enemy combatants.... Imagine up to 4 to 6 people being able to enter different people's campaigns and possess the NPCs..not constantly but unknowingly to the player. Of course they wouldn't be able to stalk you the whole game but like once you kill them they only get like a few respawns before they get kicked or something.. but you only know it's a player by their movements and actions .it doesn't really tell you except for maybe a little enemy players has joined sound or notice in the corner. the Hacker community has been doing it for years it's about time you do it too