Comments 18

Re: Not A Good Look For Xbox As Halo: Campaign Evolved Plays Best On PlayStation

BossBE

@Millionski
I do think it's better engineered, 💯. That's not really a controversial claim anymore, it's something that's been echoed by multiple industry insiders and engineers over the years.

But even if you ignore those opinions, just look at the results. The PS5 has fewer TFLOPs, is widely reported to be less expensive to manufacture, and yet it has consistently matched or outperformed the Series X in many cross-platform titles since launch. The differences are usually small, but they're there.

Microsoft clearly expected the Series X's hardware advantage on paper to translate into a more noticeable performance lead. It didn't really play out that way. That shows that raw compute power isn't everything. System architecture, memory, I/O, software stack, and overall engineering matter just as much.

So if a console that's generally considered cheaper to build and has fewer theoretical GPU TFLOPs can still deliver comparable, or sometimes better, real-world results, it's reasonable to conclude that it's an exceptionally well-engineered system.

That doesn't mean the Series X isn't a great console, it absolutely is. I'm just keeping it real here...

Re: Not A Good Look For Xbox As Halo: Campaign Evolved Plays Best On PlayStation

BossBE

People still don't seem to realize this.

On paper, the Xbox Series X has the stronger hardware. But in practice, the PS5 is an incredibly well-engineered system. Despite reportedly being cheaper to manufacture, it often delivers equal or even better real-world performance than the Series X in many cross-platform games.

A big part of that comes down to the overall system architecture. It's not just about raw GPU teraflops, it's about how efficiently the CPU, GPU, SSD, memory, and I/O all work together. That's where Mark Cerny's engineering philosophy really stands out.

Even Moore's Law Is Dead has argued that, while Xbox has an entire team of talented hardware engineers, Mark Cerny's level of systems architecture expertise is exceptional and difficult to match.

I've always found it impressive that a console widely believed to be less expensive to build can consistently perform so well against hardware that looks stronger on paper. It shows that great engineering is about far more than just the specs sheet.

Re: Xbox Has More Competition From TikTok Than PlayStation, Claims Microsoft Exec

BossBE

It’s honestly insane that Matt Booty still has his job. The guy says so much nonsense, it’s crazy. He should really just keep quiet. A few years ago he was sending emails saying they were going to “destroy PlayStation.” You can’t take anything that guy says seriously.

Some people ask, “Why is Sony so quiet?” And honestly, thank God they are. Sony’s had plenty of screw-ups this generation too — if they were out there talking as much nonsense as Microsoft does, the situation would look way worse.
With people like Matt Booty at Microsoft, things just keep getting worse. It’s crazy…

Re: Mafia: The Old Country Gets 60FPS Mode On Xbox Series X, Series S Seemingly Misses Out

BossBE

@Kaloudz Yeah, well—they promised it would do everything the Series X could, just at a lower resolution. That’s a fact. But the reality is, the Series S delivered a lot less. Plenty of games are locked at 30fps, and that’s just not acceptable when they said otherwise. At this point, it’s pretty clear you can’t take anything they say at face value.

Re: Ubisoft Reveals Full Console Specs For Assassin's Creed Shadows, Including Xbox Series X And S

BossBE

The Series S is truly a disappointment. It was promised to do everything the Series X could, just at a lower resolution. But time and time again, we only get 30 FPS modes. It’s a disaster for developers and a burden to consider, as it holds back both the Series X and PS5 when games have to accommodate the Series S. I never understood the point of the Series S from the start…

Re: PS5 Pro Surprisingly Loses To Xbox Series X In HDMI Bandwidth Test

BossBE

@Jenkinss LOL. I always watch DF. They even talked intensive about this. It's not an open secret PS5 is build more efficiently. But series x is build with more quality. It's even so that intern Microsoft did meetings why PS5 outperformed Xbox series x in a lot of cases. This is all known...But whatever. I got both, love both.

Re: PS5 Pro Surprisingly Loses To Xbox Series X In HDMI Bandwidth Test

BossBE

@Millionski People often claim that the Xbox Series X is superior to the PS5. While the Series X does boast more raw power on paper, the PS5 frequently outperforms it in terms of framerates—about 90% of the time, in fact. This is because the PS5’s architecture, including the internal connections between the GPU and CPU, is more efficient. Sony has optimized the interplay between components to reduce bottlenecks, allowing games to run smoother despite the console having slightly less powerful hardware.

Yes, the Series X might be more expensive to produce due to its specs, but that doesn't necessarily translate to better overall performance. The PS5's smart design demonstrates that raw power isn’t everything when it comes to real-world gaming performance. The differences are often small, but they highlight how well-engineered the PS5 truly is.

Re: Opinion: As The Dust Settles On PS5 Pro, I'm Still Glad Xbox Didn't Bother

BossBE

Even if you don't like pro consoles, for backwards compatible it's always better to have a pro console. If you play PS5 games on the PS6, it will run those games better because it's using the PS5 pro version. For me personally the pro console is a huge plus. The PS6 is probably coming end of 2028. 8 year cycle. Pretty long but I like that because devs these days have so much work on games. It's a lot complexer then it used to be. So you can't come out with a total new gen of consoles to fast. So the pro is really nice for hardcore fans,...

Re: Black Myth: Wukong Xbox Delay Reportedly Tied To PS5 'Exclusivity Deal'

BossBE

Lol, they're working to get the game on Xbox platforms, but it's not series s fault... Lmao, why still working to get it to work properly on the console then? Yeah maybe Sony did say release it on PS5 then, if it's stable, but why should everyone have to wait on the series version? It's not like Sony really made a deal here, otherwise we would have seen it in marketing deals. But whatever, probably the truth is somewhere in the middle and they probably said to Sony, we won't delay the PS5 version. Remember, BG3 was the same story and other devs have given there opinion on the series s as well. It's not like Sony paid these devs to tell these things...