
It's been just over three weeks since Psychonauts and Kiln developer Double Fine announced its independence from Xbox Game Studios, and the team has now been forced into letting go of 23 employees to avoid complete closure.
Studio Head Tim Schafer confirmed the cuts on social media last night:
"As a small, tightly-knit team, these actions are not taken lightly. Only the survival of our studio would ever make us consider such a painful action".
It's clear the decision to reduce the team was one of necessity, a forced action to ensure Double Studio keeps its doors open as it transitions into an independent company.