Halo: MCC Hit Its Highest Steam Player Count Since 2021 Over The Weekend

Halo: The Master Chief Collection has been a pretty steady Steam performer since it was introduced to the platform back in 2019; especially over the last three or four years where it regularly hits about 10k concurrent players at peak times. Over this past weekend though, the collection peaked a little higher than usual; hitting a Steam player count not seen since late 2021.

Yep, over the weekend, Halo: MCC surpassed 12k players on Steam for the first time since December 2021. To be specific, the title brought in 12,306 players on Sunday, November 30th - in what's turned out to be the game's most popular day on the platform in almost four years. The game is currently discounted pretty heavily as part of the Steam Black Friday sale, which may have contributed to this.

Of course, this isn't a huge increase on the norm, but it is interesting to see the game hit this 3-4 year high over the weekend. Halo Infinite recently got its final major update, so maybe some of those players are moving over to MCC now? Maybe it simply had a small bump from that Black Friday sale we mentioned? Either way, the collection enjoyed a successful weekend it seems.

If you'd like to take a look at what's included in said final Halo Infinite update, we'll chuck a link to that news down below, alongside last year's feature on how Halo: MCC has turned things around massively since 2014. It's been quite the decade for Xbox's big Halo collection!

Are you still playing Halo: MCC these days? Talk to us about this wee player bump down in the comments below.

[source steamdb.info]