Stray made its way to Xbox last month after a year of being PlayStation-exclusive, and outlet Digital Foundry has taken a look at how the new Xbox versions stack up in comparison.
The new-gen versions of this cat-tastic adventure are perhaps as we expected here - Xbox Series X runs at full 4K 60FPS while Xbox Series S sticks to the same frame rate target at 1080p. Both versions are pretty smooth as well, outside of the odd hiccup mostly limited to cutscene playback.
However, the last-gen Xbox consoles throw up some interesting results, especially Xbox One X. Microsoft's 2017 mid-gen console aims for 60FPS at an even higher resolution than Xbox Series S, but the results are wildly inconsistent. In practice, One X rarely hits 60FPS at all and the resolution still drops all the way down to the 1080p range, as you can see in the video up above.
Watch on YouTubeSubscribe to Pure Xbox on YouTube30k
"Overall, Xbox One X offers an ambitious, but on balance unsuccessful trade between performance and image quality. For those without VRR-supported displays, it would benefit hugely from a 30FPS cap option."
In truth, we're glad the team decided to go for consistency over pure number-chasing on current-gen consoles - both Xbox Series X and Xbox Series S look very consistent running at their 60FPS targets!
DF has delivered the technical results then, and Stray remains a very impressive indie outing on Xbox. If you'd like some thoughts on the game itself, we'll drop last month's hands-on impressions down below.
