Former Halo Developer Blames 'Incompetent Leadership' For Layoffs At 343 Industries

Yesterday brought us the news that Microsoft was laying off 10,000 people across its workforce, and early reports suggested that Halo developer 343 Industries had been hit quite badly as a result of the layoffs.

Since then, we've seen numerous Xbox and Bethesda employees take to social media to confirm their jobs have been affected, although one set of comments in particular have been getting a lot more attention than the rest.

Patrick Wren, who worked for 343 Industries for over eight years and was a Senior Multiplayer Designer on Halo Infinite, didn't hold back with his thoughts, blaming "incompetent leadership" for the layoffs and the state of the game.

"The layoffs at 343 shouldn't have happened and Halo Infinite should be in a better state. The reason for both of those things is incompetent leadership up top during Halo Infinite development causing massive stress on those working hard to make Halo the best it can be."

"The people I worked every day with were passionate about Halo and wanted to make something great for the fans. They helped push for a better Halo and got laid off for it. Devs still there are working hard on that dream. Look at Forge. Be kind to them during this awful time."

Wren ended up leaving 343 Industries in late 2021 and joining Respawn Entertainment, for which he's now working as a Senior Encounter Designer on the upcoming Star Wars Jedi: Survivor.

It's worth keeping in mind that these comments are based on the leadership structure that was in place during Wren's time at 343 Industries, and various changes have been made since then, most notably in September of last year.

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