Call of Duty: Warzone Analysis Highlights The Benefits Of VRR On Xbox Series X

In case you didn't know, Call of Duty: Warzone just received an update to run at 120 frames per-second on PlayStation 5, and so Eurogamer's Digital Foundry has set about analysing it, comparing it with the Xbox Series X experience.

Interestingly, Digital Foundry discovered that while the native resolution is higher on Xbox Series X, the performance at 120fps is worse, and so PlayStation 5 has the advantage in that area. The exception is when you have the ability to turn on VRR, which Digital Foundry says is "an absolute game-changer in scenarios like this."

"The answer here is to engage variable refresh rate - VRR - which puts the console in charging of when to update the display. VRR is currently Xbox-only and is an absolute game-changer in scenarios like this."

"Warzone veterans may be able to tell the difference, but I can't. You get that huge upgrade over 60fps and you still get a much cleaner image."

As mentioned, VRR stands for Variable Refresh Rate, and is included with certain high-end TVs. It essentially works to smooth out the picture even when games are dropping frames, so ultimately you get the best experience possible.

For those who don't have the benefit of a VRR supported display right now, performance is said to typically linger around the 90-110fps range on Xbox Series X, while the 60hz mode boasts excellent visuals and performance. This is just based on the Xbox version, however, as Warzone is getting a specific next-gen upgrade at some point in the future.

Have you had a chance to try VRR with Xbox Series X and Series S? Let us know down in the comments.

[source eurogamer.net]