Matt Booty, Head of Xbox Game Studios, has today outlined Microsoft’s "continued investments" for PC gaming, which includes a selection of improvements coming soon for both players and developers.
On the player side, in addition to the arrival of Xbox Cloud Gaming for PC, Microsoft is introducing "more quality-of-life improvements, including improved install reliability and faster download speeds over the next few months."
In terms of creators, the developer share of Microsoft Store PC games sales net revenue will increase from 70% to 88% as of August 1, 2021, meaning that developers "can bring more games to more players and find greater commercial success from doing so."
This is just the tip of the iceberg in terms of Microsoft's focus on PC gaming in 2021, and you can find many more details over at the official Xbox Wire website. The team has also announced today that Halo Infinite will feature cross-play and cross-progression on PC when it arrives this Fall, and will offer a "premier PC experience."
"We’ll continue listening to the community to ensure we’re delivering on our promises, and respecting how players choose to play. This is especially true as we head into the second half of 2021, when our work across the entire PC ecosystem has the potential to come together in a way that propels the industry forward and brings great games to more gamers around the world."
Are you happy with Microsoft's strategy towards PC gaming right now? Let us know down in the comments.