
It's 15 years to the day that The Elder Scrolls IV: Oblivion hit the Xbox 360, and 15 long years I've held a bitterness towards the game. I'm going to throw this out there now before the comment sections become a public roasting - I love Oblivion. It was the first game that got me into the RPG genre and opened my eyes to games past Crash Bandicoot and Spyro the Dragon. The results of this story are entirely my fault and I accept full responsibility - but I still hate you, Oblivion.
It all begins not long after the Xbox 360 launch, when I got a console for my birthday along with Oblivion. I'd seen a friend previously play Morrowind, and I was enamoured with it, so obviously I wanted the next entry in the franchise. Much like how I was inspired by someone else, me booting up the game, stepping out of the prison tutorial, and soaking in the vast open-world encouraged my best friend to pick up the console and the game after just one sleepover.
We made a pact to experience the game together, so we waited until the next available half-term during our school week, said no to homework, shrugged away any responsibilities, and locked ourselves in my room for an entire week. To make it possible, we brought the old TV from downstairs, which must have been about the size of a McDonald's Happy Meal, and had both TVs running Oblivion simultaneously. What followed was a week of sleep, eat, Oblivion, repeat. I can honestly only imagine what the smell would have been like for an outsider.

For one whole week, the outside world ceased to be, and a daily routine would see us playing our own saves. A typical morning would begin in the local tavern, deciding what quest line to push through today. Would we pursue the Thieves Guild? Or maybe test our might in the arena? The thing about Oblivion is there's an abundance of choices, and not a single one is the wrong one. Many PC players took to Second Life at around the same time to live our their fantasy world, but for us, we were already in it.
Then it all went wrong.
After knocking off a few quest lines, I decided to move to the Dark Brotherhood - an assassin guild, who worked in the shadows to keep the land of Cyrodiil ticking quietly. For a time it was going great, as I slowly ticked off the list of contracts that the guild gifted me. Each enemy met my hand in a variety of ways, whether it be sword, magic, or even an arrow to the knee. But then it all went wrong on one fateful mission, which saw my incredible stealth skills squandered.

I broke into my target's house and made a little racket to say the least. What followed was a less than satisfactory kill that should have got me kicked out the guild, to be honest. Fortunately (or unfortunately for real world Daniel), I ended my time with the guild fairly abruptly. You see, by this point, I wasn't versed in RPGs, so manual saving and stocking up on health potions was a rarity. In the event of a double auto save, I would delete the older one, just because it would irk me so much. In fact, I played the majority of the game on easy to get used to the genre, but this particular situation had me flailing around like a wavy inflatable tube man trying to stay alive. I made it, by the skin of my teeth, but my health was minimally low.
Now, for those that don't know, the Dark Brotherhood is a perfect place to grab some poisoned apples to take out targets, and my inventory was full of them. I had nothing that even resembled giving me health; all I had were these apples which I completely forgot were poisonous. So I gulped them down, like my life depended on it. This, I quickly learned, was a terrible decision and had disastrous consequences that my friend and I still relive to this day.

As expected, my character starts bleeding out and in a desperate attempt to resuscitate them, I indulge in a few more apples. Before I know it, I’ve got enough poison inside of me to take out an entire village and I’m falling to my knees, gasping for air as this deadly fruit slowly kills me from the inside. Okay, it wasn’t quite as dramatic as that, but this sounds more exciting than a health bar slowly depleting. But I thought, you know what? I’ll just reload the save and I’ll be good to go again. Easy, right?
Wrong. So, so wrong.
You see, as I mentioned previously, at this point in my RPG career, I never quite understood the importance of keeping manual saves. I’d been spoiled by auto saving for so long that it didn’t even occur to me. 70 hours into Oblivion and I’d not saved a single damn time. If I’d have completed the game this way, I would have easily been able to recall this story around a campfire years later with a simple ditty - The Great Ballad of the Single Save God, I would have called it. But instead, reloading my save caused my heart to sink - I was back to where I was after about four apples deep. This was it. This was the end for me. After 70 hours I was about to meet my end from a bleedin' fruit!
Me and my friend just repeatedly watched in disbelief, as my character slowly bled out on each reload. It was like watching a car crash that just repeated in my head over and over, but I got to physically relive the pain of seeing it. Obviously we tried everything, scrambling around the room for any other nourishment to survive, or delving into my inventory for a magical antidote - but nothing. It was like that scene in Casino Royale where James Bond is poisoned and has to quickly save himself. Except I am no Daniel Craig, just Daniel Hollis - The Great Ballad of the Idiot Who Didn't Manually Save.

What transpired after was a large amount of Coca Cola (I was 14, it was the strongest thing I could find), a takeaway, and watching the remainder of the game played through a tiny little television which we huddled around like goblins. Oh, and I had to go back to school a few days later, so yeah, I wasn’t in the best of moods. For years I held a distaste towards apples, throwing side glances across the playground as my friends bit into their juicy treat at lunchtime. "You're pumping poison into your body," I would say to my mates, as the school smokers were an earshot away behind the bike shed.
But years later, when I was older and wiser, I returned to Oblivion, and I showed it who’s boss. I manually saved about a thousand times and each one felt like a small victory. I ended the Oblivion gates, I ventured to the Shivering Isles, I got my own home, and in the end, I found one of the greatest games of all time. It may have broken my heart on my initial playthrough, but after fighting my apple shaped demons and learning the unwritten RPG law of manually saving, I came out the other side a changed man.
Still hate bloomin’ apples, though!
Have you got any fun The Elder Scrolls IV: Oblivion stories? Share them below and let us know.
Comments 28
I know it's not what you intended, but you convinced me to play Oblivion! I have never played an Elder Scrolls game in my life and I guess this is a good place to start. Morrowind is too outdated (or is it?).
This is hilarious but so true of games of old. Similarly I have never managed to complete Skyrim due to bugs but its one game I've always wanted to complete but found the coding more difficult to navigate through than the game itself. So now I both love and hate Skyrim at the same time!
@gollumb82 I'd have imagined Oblivion is pretty dated now and would have recommended going straight to Skyrim but Oblivion is what got me into RPG territory for the first time so I have a soft spot for it.
Really enjoyed reading this story, thanks for sharing it Daniel! I think we all have at least once in our lives run into issues with saving in video games. Although I don't think I've ever played a game for 70 hours and not manually saved at least once. My first RPG series was Pokémon when growing up and anyone who's played those games will know that there's absolutely no auto save at all in those games until you reach Sword/Shield on the Switch. So I was lucky as a kid to learn very early on that I need to constantly save my progress in RPGs.
My personal story of save issues is definitely not as interesting as yours. I simply had a hard drive problem with my PS4 a couple of years ago and lost save files for all my games, including ones with ongoing playthroughs like Metal Gear Solid V where I lost 40 hours of playtime, which really sucked. Here it's important to note though that I should've backed up the save files to the cloud, which I couldn't because that would've required me to purchase PS+ (which I have no need for since I never play online). At least cloud saving is free on Xbox and while it does cost on Switch, the cost for their online service each year is not as high as PS+.
Moral of the story, never play on PlayStation if you're afraid of losing your save files.
I lost 70+ hours on Oblivion in a different way when my Xbox was stolen. That and the almost complete Burnout Paradise saves were my biggest losses on Xbox. My PS3 and Wii that were stolen also annoyed me no end too. Luckily Xbox has the cloud saves now but back at the end of 2009 I don't remember them being a thing.
This reminds me of spending days typing code from magazines Into a 48k spectrum to make a basic game and then the dog knocking the dodgy power lead and it resetting. 😭
Great article! I don't have nearly as interesting save file loss stories as other people on here.
When I was a kid, I let my "friend" borrow my Game Boy with Wario Land in it, and he erased my file (on accident) almost immediately. I was devastated, hahaha..
There are times where I really like it when it's possible for a character's story to end like this. Don't get me wrong as a player it sucks when it happens, no one likes losing progress, but as a story shared between gamers it's gold.
I remember something similar happening to me with the original Red Faction. I was playing it as normal and died. Load the save... and I died. Turned out, unknown to me the last save had a rocket hurling towards my character from behind, and for whatever reason, it missed on the original run but would instakill me every time I had to load.
@StonyKL
Dated graphics isn't that big of a deal to me. Dated mechanics, camera control is what's worse. The graphics look decent, I guess.
@Flurbdurb I am confused. I thought if you died you just respawn somewhere, or was it from your last save point?
@gollumb82 I think the gameplay mechanics of Skyrim are much better than Oblivion and it feels a lot more accessible as well - however I think I'd actually enjoy Oblivion more if they were both remastered to current consoles graphically and had the same controls.
My save woes usually involved cocking up, quickly reloading a save and realising I'd just saved over it rather than loading. I'd like to say I've done this just once...
@gollumb82 I am your man for this! Recently put 20ish hours into both Oblivion and Morrowind.
I would hands down pick Oblivion for your situation. Morrowind is great and the setting is more interesting than Oblivion’s more generic imperial province but there are 2 things I’d hold against it:
1, Animations do not necessarily match behind the scenes. Basically it uses a D&D style hit chance percentage to determine if you do damage or not but even if you miss the animation is the same. Basically it can look like you are hitting an enemy but you aren’t.
2, The compass. For oblivion they streamlined the missions so you can always see where you need to go. I actually really like Morrowinds direction system but it does require a lot more engagement and I’d recommend starting off with something like Oblivion.
2 things to note if you haven’t played a Bethesda RPG before. Once you have the xp to level up you need to sleep to actually gain the level and beware the oblivion persuasion system, the faces aren’t the best and they can get super creepy with the way the system works (this one is really oblivion specific but I’ve had nightmares involving one of the NPC laughter samples )
So funny but would of been so painful to experience haha
@Glassneedles
Great insight, thanks! I'll try Oblivion then. I remember people raving about it when it released, but I had a weak PC back then and no console to play it on. I'm so happy I can play many games I missed on Game Pass (that includes all Wolfenstein games, Dishonored and Prey). Cheers
@gollumb82 the other thing I'd say about Oblivion (other than screaming my warning about the faces while shaking you for emphasis) is the side quests and faction quests are better than the main quest. You can have a really fantastic experience without touching any of the main quest past the opening dungeon.
@gollumb82 If your not bothered about dated graphics I would still give Morrowind a chance it was the first Elder Scrolls game I played back when it launched on the original xbox I played it so much I actually killed my xbox lol and had to buy another and I think Morrowind still has the most interesting setting and storyline but obviously the graphics and combat etc has improved alot since
@Glassneedles
Isn't this true about most rpgs? 😉 I found the same to be true about The Witcher 3, Cyberpunk 2077 and Fallout NV/4.
@GateCrasherUK
I just might, but it will probably have to wait as I need to play Dragon Quest XI first (it'll leave Game Pass by the end of the year I guess). I can say that I really like Morrowind's main theme. I listen to it every now and then (I'm generally a fan of OSTs in games).
Great story, thanks for sharing! I think I only had one major save fluff up and it was in Super Mario RPG, I saved myself into a point of no return and didn't have enough health items to beat the final boss!
great article do more like this please. When I first got an nes my mom bought a game called crystalis fore me I did not know you could save and would start over and over. Once i figured out you could save games that was amazing. I have lots of good memories of oblivion from horse armor to the shivering isles still think that is the best expansion I have played for any game.
This is actually a pretty funny story, I think we've all been there before, having accidentally done something that dooms your progress and you get stuck in an endless loop thanks to some autosave or a checkpoint.
I have a save horror story that still haunts me to this day.
30+ hours into Tomb Raider The Last Revelation on the Dreamcast.
I was right near the end and just missed a jump. As I was falling to my death, I hit pause seconds before impact and hit Load.
By this point I was very quick at the reload process. Too quick.
Navigating the menu like a speedrunner I hit Save instead of Load.
The horror.
CRUNCH
I loaded my game.
CRUNCH
Again and again I reloaded, hoping for a different outcome. There wasn't one.
All my progress lost and to this day I can't face going back to finally finish it haha
I can’t recall whether it was Oblivion or Skyrim but I remember needing to get into a village to complete a quest. Unfortunately I had been given Vampirism by a bat and the villagers kept fighting me off with pitchforks.
@gollumb82 Morrowind is the best of them, Oblivion feels cluncky too but Morrowind has the best plot, atmosphere and really unique lore not found in any other fantasy game imho. Not sure if console is the best way to play it though
I think my save point failure is the holo holo bird in Baten Kaitos Origins. I didn’t realize the second disk dumps you into a boss fight and I am under leveled. I ended up having to start over.
Aww man, that would have been rough. Pretty sure I'm about the same age as you, and while I was fairly accustomed to making manual ass-saving saves from games like RollerCoaster Tycoon and...uh...RCT2, I'd also never played an RPG before. Pretty sure 14-year-old be would have been "holy crap this game saves for you" and found myself in a similar situation. Now I'm proud/ashamed to say I'm a save-scumoholic in certain games.
I never did get to try shivering isles. It would crash on me whenever I entered on PC
My worst Bethesda save nightmare, though, was Skyrim. Fell through the ground in Whiterun below the floors, and clipping all the ground brushes. Unlike Daniel, I did save frequently. I slowly reloaded all my saves back to the very beginning and they ALL ended up in the same problem! The game somehow had that corruption from the very start of the first save long before I ever got to Whiterun!
@gollumb82 Yeah Morrowind is REALLY dated. Oblivion is, IMO the best of the franshise. I like it quite a bit more than Skyrim. It's dated, but something about the world is so enticing. It's the only game I ever bought a new $400 video card just to render the trees in full density, and it remains cemented in my brain around this time of year, every years, as one of my greatest gaming histories.
@Lajt Morrowind does have the most unique environment...maybe plot, but at least world of any game to date. But it's sooooo ooooold that being great in its day can't wholly save it. Plus the endless fields of walking in total empty space for hours. I loved it in its time, but its time was a lifetime ago. Oblivion seems so much more timeless. Skyrim feels like a kinda boring step backward.
Everyone here seems to miss the best part of Morrowind. Levitation. It takes a lot of work to become a high level mage but once you are just flying through the air hurling lightning bolts and summoning demons to destroy your foes the game takes on a new charm. And so much weird stuff like the Boots of Blinding Speed. Fantastic.
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