If you’re picking up Balan Wonderworld this weekend, be warned - the final boss has a series of flashing lights which could provoke an epileptic fit in those susceptible if the game is left unpatched.
As reported by Game Informer’s Liana Ruppert, who is an epileptic sufferer herself, scenes of the final boss have appeared on YouTube and contain a distressing amount of flashing lights once the floor begins to crack. Ruppert reported that after quickly examining the footage she had to turn it off, as the tell-tale signs of an incoming seizure became apparent.
“I immediately had to shut it off. Instantly, my right side dropped, and I could feel the onset of an episode. I stepped away. I did my usual "checkup" on myself, I donned safer tech settings (seen here), and I looked again, this time at a slower speed to negate the rapid-fire effect that I know is a trigger. What I saw - I hope- is simply a pre-launch glitch because if this scene was intended, my concern is that there were safety checks cut. I can't imagine how this possibly passed the necessary safety certification process if this were intended.”
Square Enix has since come forward and confirmed this is an issue with versions of the game that haven't been patched. To avoid the issue, you will need to download the day one patch which rectifies the problem. This isn't a great fix for anyone who plays games offline, and somewhat concerning that it's made the final product in any capacity.
We won’t put the footage here on the off chance anyone does have any side effects to it, but you can find it readily available in Game Informer's report. Cyberpunk 2077 had similar issues, again, highlighted by Ruppert, and those were quickly patched, too. But it's disheartening to see numerous games run into such easily missable problems.
Are you picking up Balan Wonderworld this weekend? Let us know in the comments below.
[source gameinformer.com, via twitter.com]
Comments 6
Where are the reviews? The silence speaks volumes. Cyberpunk anyone?
@Flurbdurb a thing to also be noted, if Twitter is to be believed, many have replied to her warning noting that they have never suffered epileptic symptoms, but the flashing is so aggressive they too felt ill, some for a very long window of time.
The flashing is that bad, and should be avoided by anyone that lives alone, just as a safety precaution.
Liana also noted she got in contact with individuals from QA that are still shocked this made it through, as it appear it was a known issue internally and it was ignored.
@Tharsman Yeah, I originally had that in the story before Square made an announcement. I've watched the footage myself and it even made me feel a bit weird. It's definitely not good, and scary it got through to the retail release unpatched!
I'm extremely concerned about this game, I have family that has no at-home internet access and their kids play games as they come in the carts or disks. They don't have xboxes, they have Switch and PS4. This is the king of game they would like to play and it's very likely they would play it unparched.
This is part of why I feel it's important to note that not being epileptic isn't good enough, anyone that can't patch this game should stay clear of it.
This games physical copies should be recalled, they are dangerous.
No way i'm risking even watching that then. Jeez...I was excited for this game before the demo, but now I just can't believe how amateur hour the whole thing seems to have shaped up to be.
Q) Are you picking up Balan Wonderworld this weekend?
A) Already picked it up; my copy arrived and on the Xbox Series X. I look forward to playing this, though it's a shame that such an issue wasn't addressed prior to the release of the game.
Admittedly, I don't know anyone who doesn't have an online connection nowadays. I can understand not playing games online (I don't; it's a tad expensive for someone without consistently regular work), but my console is still connected to the base internet for updates and such. Again though, really should have been an issue sorted before sending the discs out.
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