EA's Need For Speed: Hot Pursuit Remastered received a next-gen boost for Xbox Series X last week, but compared to PS5, it seems to be suffering a bizarre, albeit fairly minor software issue in one area of the map.
As highlighted by Eurogamer's Digital Foundry, the frame rate can drop from 60FPS to 40FPS in this one specific area, while the PS5 copes it with just fine, and this is believed to be a software-related issue.
"We did encounter a specific problem area in the map on the Xbox version, which can see performance drop to the low 40s - and indeed the low 30s on Xbox One X.
It only seems to be this one specific area on the map, near the coast, but because Hot Pursuit's tracks are all built around a single world, you do find yourself revisiting the same location fairly frequently and thus encountering the same performance drop."
It's not brilliant news for Xbox Series S owners either, as because this next-gen patch is based on the respective Xbox One versions and runs via backwards compatibility, Series S players are still limited to just 1080p resolution at 30 frames per-second, despite the console easily being capable of 1080p at 60 frames.
Hopefully Criterion will be able to go back and fix the evident software issue on Xbox Series X to increase the frame rate to a stable 60FPS, but as for the Series S version, it's probably not going to get a 60FPS touch-up.
"The drop is significant enough on Xbox Series X that we would hope to see EA revisit Hot Pursuit Remastered to iron out the problem there - and quite why there are any issues at all is a bit baffling."
Have you noticed an FPS drop in Hot Pursuit Remastered? Let us know down below.
[source eurogamer.net]
Comments 4
Digital foundry has found a few of these weird, xbox specific bugs, like with the 120fps mode in Dirt 5. What’s cool is that they now have good working relationships with a lot of developers, and in the Dirt 5 case, Codemasters fixed the bug quickly after hearing from Digital Foundry. Hopefully this happens in this NFS and other, future cases as well.
@Nermannn
Yep, you are right in that regard.
However, I doubt this bug will get fixed. Criterion have been moved onto Battlefield dev duty to help DICE.
I doubt they will bother going back to fix a bug that was there on the Xbox build since release.
Hope they fix the problems found in Series X version asap and please do something with the NOT ENHANCED AT ALL Series S version. I would be so mad if they didn’t do anything about it.
@blinx01 You are probably right, but it seems like it would be something a very small team could iron out rather quickly. So, while it wouldn't be shocking at all if they just left it the way it was since they've been forced to work on Battlefield 6 in the middle of developing their own game, it'd still be rather poor if they didn't fix it now that it's been discovered.
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