While the news of Mass Effect Legendary Edition coming this May is exciting, it seems the next-gen enhancements will be restricted to backwards compatibility improvements for the most part, despite the Microsoft Store highlighting that the game will be optimised for Xbox Series X and Xbox Series S.
Speaking to IGN, the game's director, Mac Walters, spoke about the possibility of a full-on Xbox Series X|S launch for the game, and how the prospect is "just a bridge too far".
"To me if I'm buying a game on this next-generation of hardware, I expect a lot from it, and I think it's more than what we could have pushed [Unreal Engine 3] to do, and again more than we could've done with a true remaster. To me it would have felt a little disingenuous. I think it's better suited for the next Mass Effect."
He did however outline some of the perks Xbox Series X|S owners should see when playing the game via back compat, and how players will not feel entirely lucked out from some enhancements.
"We have some targeted unleashing of the game so that it will leverage a little bit more power of the next-gen series beyond just the faster load times you'd expect from SSD. There are some things that'll let you get to higher framerates, keep resolution higher, and stuff like that. So it should be a more optimized experience, but at this point nothing in the future."
Basically then, despite the lack of a next-gen version in the future, Mass Effect Legendary Edition will still be sporting some improvements over the Xbox One edition that will benefit early adopters of the Xbox Series X and Xbox Series S. Regardless, it's going to be a great time revisiting this iconic trilogy again.
How do you feel about a lack of a next gen upgrade with Mass Effect Legendary Edition? Let us know in the comments below.