Child of Eden

Child of Eden (Xbox 360)

2011

System
Xbox 360
Publisher
Ubisoft
Developer
Q Entertainment

N/A

Game Rating

User Ratings: 0

Our Review: 9/10

Overview

Number of Players
Single Player
Genre
Shooter
Release Date

Xbox 360

  • 14th Jun 2011 (USA)
  • 17th Jun 2011 (UK/EU)
Tags
Shooting, Music, Rhythm
Controller Support
Kinect

Screenshots (10)

Child of Eden Screenshot
Child of Eden Screenshot
Child of Eden Screenshot
Child of Eden Screenshot
Child of Eden Screenshot
Child of Eden Screenshot
Child of Eden Screenshot
Child of Eden Screenshot
Child of Eden Screenshot
Child of Eden Screenshot

Reviews

  • 7

    Xbox 360

    Review Child of Eden

    A real trip

    It's been far too easy to overlook Kinect as a valuable, or even viable, addition to traditional gaming in its first year of commercial life. Far too little of its catalogue so far has amounted to anything more than bite-sized experiences that only go to show that, why yes, you can kick an air football in your living room, without...

About The Game

Child of Eden thrusts the player into the center of a battle to save Project Lumi, a mission to reproduce a human personality inside Eden, the archive of all human memories.

As the project nears completion, the archive is invaded by an unknown virus. The player’s mission is to save Eden from the virus, restoring hope and peace.

Key features of Child of Eden:

Multi-sensory effect: A visionary entertainment experience that synchronizes stunning graphics and innovative sound design to electrify the senses. By bringing physics in synergy with spectacular visuals and audio, Child of Eden is creating the next-generation sensory experience.

The world of Eden: Coming straight from Tetsuya Mizuguchi’s creative mind: a unique, surprising, rich and beautiful world.

Controls: Simple and natural. Designed for standard controllers and Kinect for Xbox 360. With no controller required, Kinect for Xbox 360 adds an extra dimension to the experience as the player truly merges into the game. The sensor will detect the player’s body movements, allowing for a completely new multi-sensory shooting game experience.