May2016
Hurt me plenty
Making a game that's due to be a part of one of gaming's most cherished franchises must be an absolute nightmare for developers. Remastering something that came out a few years ago so that it has shinier graphics and tweaks but still retains the feel of the original must be difficult enough, but to take a game that's so well thought...
December2015
Or: How We Learned to Stop Worrying and Love the Post-Apocalypse
Let's make no bones about it, it's clear from the outset that with Fallout 4, Bethesda have created a wonderful thing. The preamble leading up to your entry into Vault-111 – complete with the much-ballyhooed character creation system - is nicely detailed and believable enough to draw...