Comments 4

Re: New Report Delves Into The History Of Xbox Disc To Digital, And Why PlayStation Can't Copy It

ScarletSpidey

@TrollOfWar I appreciate the thoughtful reply, instead of just arguing. Thank you!

But I still think a lot of the things you've listed are logistical issues, nothing that couldn't be dealt with if Sony and Microsoft were at least open to licensing out third-party disc drives and disc printing. And who knows, maybe these discussion are happening?

And I was just using LimitedRun as an example, but if there's not someone out there who could turn a slice of 1.5billion dollars worth of physical sales in 2025 into a profitable business model, I'd be amazed. I think it would still have to be fundamental shift in the industry, with limited print runs and higher price points. I do think the days of walking into a supermarket and buying games are numbered but a collectors aspect to it? There's money there.

But we'll see! I stopped buying PC games when it went all digital and maybe I'm fooling myself into thinking I can actually walk away from gaming (though I do have an insane backlog that'll last me years ha!) but I can certainly move to whatever platform is cheapest.

Re: New Report Delves Into The History Of Xbox Disc To Digital, And Why PlayStation Can't Copy It

ScarletSpidey

I get the supply chain thing, but that applied to vinyl too, for example, when demand dropped there for a large period of time. I really don't understand why physical gaming can't shift to a similar model, where it is more collector focused, with perhaps external disc drives on offer and third-party companies being in control of discs print runs and distribution, besides console manufacturers simply not wanting to go that route?

I would love it if Xbox could confirm their plans for next-gen sooner rather than later, as I'll gladly buy an Xbox X and shift all my physical purchases over if I know there'll at least be the option for physical games in the future, from LimitedRun, for example.