Wow, only 10/12 hours?? That is almost half of what they claimed it would be, they said around 19 hour's- with it being equally split down the middle with leon getting 50% and grace getting 50%.
So to hear it is only 10/12 hr....man is that a let down, sounds more like 5 to 6hr Per protagonist. That is barley a re game, seems more like a dlc nowadays.
And what about the enemy's- is there a lot of variety there? Or is it like 7 that hardly has anything? Same with weapons, is there a lot or just a few?
I was worried about almost all this stuff, plus a lot of other stuff, esp replay value, enemy variety, boss battles, how varried set pieces, combat encounters and mobs would be, then when the og reports were that it was 2 campaigns sort of like re2, that could be chosen at will, like if you want to play as just leon you could and his journey was more action focused, and then grace had her own adventure separately that felt a lot more like a stealth experience, I was a bit more at ease thinking I wouldn't have to play graces sections unless I really wanted to, thinking we'll if it is separate im sure they will still give grace some good stuff and not just the stealth or di type of gameplay I'm not really into, and leons journey should be pretty epic.
Then they said the story would be 19 ish hour's with the roles being split down the middle, so like 9.5hr for each protagonist, definitely does not seem like a lot for what is supposed to be a AAA survival horror action game. Dead space and the evil within series are longer.
then they clarified that it was just 1 story that makes you switch back and fourth, I lost a ton of hope there, now the 1 story is 10/12hr total, on top of all the other worries based on that directors previous game, idk if it will be worth it for the price.
this one is being made by the same director who did the very boring, tame, mundane and repetitive re7- witch had a story very focused on family drama and dysfunction, a fp camrea perspective, very few enemy types, barley a handful, almost no boss fights, hardly any set pieces and very slow pacing in like 2 locations that left zero chance for replays, it was definitely a 1 an done game.
It was resident evil in name alone because it felt nothing like a traditional masterful resident evil game.
So yeah all in all, my hope for it is in the gutter, the only thing that may save it is a ton of enemy variety & combat encounters, lots of fun weapons, great set pieces, good boss battles, and lots to unlock. Even still just knowing how short it is and that graces sections are mandatory & mixed throughout the story is a huge turn off.
We need a lot more mature game's on Xbox, like where is Microsofts last of us, or days gone, or death stranding, I would love to see new survival action horror game's, like dino crisis for instance, it could be like a mix of the original first 2, with combat that plays similar to re3/4 remake, have lots of weapons, dinos- reg and mutated ones similar to resident evils b.o.w.s, that way the artists can go wild. Maybe fund a new manhunt or like game, resident evil, cold fear, the thing, dead space, evil within 3, bioshock, the suffering, But also other games like why not have ubisoft make that far cry on a jurassic Park like tropical island, or some new franchise that is similar, Why not do a AAA 7 days to die like game, with zombies or dinos/reg and mutated or vampires & werewolves, with all the building and survival stuff, plus a narrative, and of course it could or should be able to play it co-op split screen. How about a 28 days later game, a open world john wick game, a new serious fps like a mix of battlefield and cod together, maybe it could be titanfall 3, but it needs a lot more content to keep players engaged. A 3rd mainline wolfensien.
I mean there is so many options, I have tons of idea's for games that I know as a gamer I'd love to play and be super hyped for. Like I know there is tons who would love a new army of 2, a dead space 2 remake, I think sunset overdrive deserves another shot, fuse could get another go, a true deep action rpg open world vampire/werewolves game, to give a game for all the fans who got let down by vampire the masquerade bl2.
Idk just some ideas of stuff I think would do extremely well.
Comments 2
Re: Review: Resident Evil Requiem (Xbox) - Capcom Delivers A Masterful Mix Of Action & Horror
Wow, only 10/12 hours?? That is almost half of what they claimed it would be, they said around 19 hour's- with it being equally split down the middle with leon getting 50% and grace getting 50%.
So to hear it is only 10/12 hr....man is that a let down, sounds more like 5 to 6hr Per protagonist.
That is barley a re game, seems more like a dlc nowadays.
And what about the enemy's- is there a lot of variety there? Or is it like 7 that hardly has anything?
Same with weapons, is there a lot or just a few?
I was worried about almost all this stuff, plus a lot of other stuff, esp replay value, enemy variety, boss battles, how varried set pieces, combat encounters and mobs would be, then when the og reports were that it was 2 campaigns sort of like re2, that could be chosen at will, like if you want to play as just leon you could and his journey was more action focused, and then grace had her own adventure separately that felt a lot more like a stealth experience,
I was a bit more at ease thinking I wouldn't have to play graces sections unless I really wanted to, thinking we'll if it is separate im sure they will still give grace some good stuff and not just the stealth or di type of gameplay I'm not really into, and leons journey should be pretty epic.
Then they said the story would be 19 ish hour's with the roles being split down the middle, so like 9.5hr for each protagonist, definitely does not seem like a lot for what is supposed to be a AAA survival horror action game.
Dead space and the evil within series are longer.
then they clarified that it was just 1 story that makes you switch back and fourth, I lost a ton of hope there, now the 1 story is 10/12hr total, on top of all the other worries based on that directors previous game, idk if it will be worth it for the price.
this one is being made by the same director who did the very boring, tame, mundane and repetitive re7- witch had a story very focused on family drama and dysfunction, a fp camrea perspective, very few enemy types, barley a handful, almost no boss fights, hardly any set pieces and very slow pacing in like 2 locations that left zero chance for replays, it was definitely a 1 an done game.
It was resident evil in name alone because it felt nothing like a traditional masterful resident evil game.
So yeah all in all, my hope for it is in the gutter, the only thing that may save it is a ton of enemy variety & combat encounters, lots of fun weapons, great set pieces, good boss battles, and lots to unlock.
Even still just knowing how short it is and that graces sections are mandatory & mixed throughout the story is a huge turn off.
Re: These 20+ Games Are Coming To Xbox Next Week (January 12-16)
We need a lot more mature game's on Xbox, like where is Microsofts last of us, or days gone, or death stranding,
I would love to see new survival action horror game's, like dino crisis for instance, it could be like a mix of the original first 2, with combat that plays similar to re3/4 remake, have lots of weapons, dinos- reg and mutated ones similar to resident evils b.o.w.s, that way the artists can go wild.
Maybe fund a new manhunt or like game, resident evil, cold fear, the thing, dead space, evil within 3, bioshock, the suffering,
But also other games like why not have ubisoft make that far cry on a jurassic Park like tropical island, or some new franchise that is similar,
Why not do a AAA 7 days to die like game, with zombies or dinos/reg and mutated or vampires & werewolves, with all the building and survival stuff, plus a narrative, and of course it could or should be able to play it co-op split screen.
How about a 28 days later game, a open world john wick game,
a new serious fps like a mix of battlefield and cod together, maybe it could be titanfall 3, but it needs a lot more content to keep players engaged.
A 3rd mainline wolfensien.
I mean there is so many options, I have tons of idea's for games that I know as a gamer I'd love to play and be super hyped for.
Like I know there is tons who would love a new army of 2, a dead space 2 remake,
I think sunset overdrive deserves another shot, fuse could get another go, a true deep action rpg open world vampire/werewolves game, to give a game for all the fans who got let down by vampire the masquerade bl2.
Idk just some ideas of stuff I think would do extremely well.