Hmmm, this reviewer gave Starfield and Dragon age the Veil Guard 9s out of 10. It doesn't seem like this game was designed with them in mind given their tastes. Having played all three, stalker 2 ( 20 hours for stalker ) has by far the best open world and exploration, the core stalker experience is very much intact from the first 3, gunplay is great, the audio is excellent and graphics feel like next gen finally realized. The story does start of slow, but in comparison to Starfield it is infinitely more interesting and grounded.
That said there are definitely rough edges, series x performance is passable ( think Elden ring at launch) and image quality in performance mode is a little messy during movement particularly in dense foliage. The graphics mode needs fully implemented motion blur as it feels choppy but does look exceptionally crisp and 4k like. I would say that adjustments to the spawn rate in A life 2.0 of dynamic encounters need to be made as they happen slightly too frequently, Bloodsuckers in particular require far too much ammo.
I'm sure in the coming months, patches will iron out performance, bugs and graphical inconsistency to create a much more polished experience as a whole. If you were looking forward to this knowing the Stalker franchise you will certainly not be disappointed
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Re: Review: Stalker 2 (Xbox) - GSC Game World's Long-Awaited Sequel Is A Mess
Hmmm, this reviewer gave Starfield and Dragon age the Veil Guard 9s out of 10. It doesn't seem like this game was designed with them in mind given their tastes. Having played all three, stalker 2 ( 20 hours for stalker ) has by far the best open world and exploration, the core stalker experience is very much intact from the first 3, gunplay is great, the audio is excellent and graphics feel like next gen finally realized. The story does start of slow, but in comparison to Starfield it is infinitely more interesting and grounded.
That said there are definitely rough edges, series x performance is passable ( think Elden ring at launch) and image quality in performance mode is a little messy during movement particularly in dense foliage. The graphics mode needs fully implemented motion blur as it feels choppy but does look exceptionally crisp and 4k like. I would say that adjustments to the spawn rate in A life 2.0 of dynamic encounters need to be made as they happen slightly too frequently, Bloodsuckers in particular require far too much ammo.
I'm sure in the coming months, patches will iron out performance, bugs and graphical inconsistency to create a much more polished experience as a whole. If you were looking forward to this knowing the Stalker franchise you will certainly not be disappointed