9/10 for me. Wonderful to go off the beaten path with random encounters that turn into 10 hour side missions and a bunch of activities and once more down the bethedsa rabbit hole.
At first the loading screens etc and lack of mini map were frustrating, but with a little adoption a lot of screens can be by passed and the absence of mini map is a design choice and given the scanner it's not necessarily required. Quick travel complaints I hear, but given the amount of time I'd never walk to destinations in FO or ES it's hardly warranted.
The deeper you go the better it is and while growth is slow it feels adequately scaled with the game to ensure you're not too OP, unless you play on easy.
Only two bugs in 20 hours so a much more stable game than previous games and none of them game breaking. A quick restart fixed them.
One complaint would be compulsory dialogue that makes negative effect on companions travelling with you.
Comments 2
Re: Xbox Appears To Be Getting More Ex-PlayStation Exclusives In 2025
Phil always said that bethesda content would be first, better or best on xbox platforms. Never said exclusive.
They just extended this now to other games with same mentality.
Re: Poll: Based On What You've Played So Far, What Score Would You Give Starfield?
9/10 for me. Wonderful to go off the beaten path with random encounters that turn into 10 hour side missions and a bunch of activities and once more down the bethedsa rabbit hole.
At first the loading screens etc and lack of mini map were frustrating, but with a little adoption a lot of screens can be by passed and the absence of mini map is a design choice and given the scanner it's not necessarily required. Quick travel complaints I hear, but given the amount of time I'd never walk to destinations in FO or ES it's hardly warranted.
The deeper you go the better it is and while growth is slow it feels adequately scaled with the game to ensure you're not too OP, unless you play on easy.
Only two bugs in 20 hours so a much more stable game than previous games and none of them game breaking. A quick restart fixed them.
One complaint would be compulsory dialogue that makes negative effect on companions travelling with you.