
It's never usually a big deal when Microsoft and Xbox unveil a new Development Kit Release (GDK) as it's typically behind-the-scenes stuff that doesn't affect consumers all that much, but we're quite interested in the latest version.
Over on the Microsoft website, it's mentioned how there are four "exciting updates" in the GDK Release that just arrived in October, and two of them are definitely interesting from our perspective - one relates to improving cross-save support between Xbox and Steam, and the other relates to improving mouse and keyboard support on console.
Here's a bit more information on each of them:
- GameInput on console brings a single modern input API to Xbox and PC. It unifies keyboard, mouse, gamepad, and custom devices under one model designed for low latency and thread safety. Polling and event callbacks are supported, making cross-platform input code simpler and more reliable. Learn more at aka.ms/gameinput.
- PlayFab Game Saves (preview) makes cross progression possible so players can keep their progress when moving between Xbox and Steam, with more platforms coming soon. It handles sync and conflict resolution, works offline, and is available by request in PlayFab Game Manager. Additional details can be found at aka.ms/playfab-game-saves.
We actually covered PlayFab Game Saves in a bit more detail when it was first unveiled recently: