Developing For Xbox Can Be Difficult, So Microsoft Is Taking Major Steps To 'Remove Barriers'
Image: Xbox Developer Direct 2024

We've heard a bit in the past how some indie developers have found it tough to bring their games to Xbox for whatever reason - stuff like the The Mortuary Assistant, for example, where it ended up having to be delayed on Xbox alone.

It's not a common thing that crops up, but Microsoft understandably wants to make it as simple as possible for developers and publishers to put their games on Xbox, and therefore they're unlocking access to the Xbox Game Publishing Guide for absolutely everyone as of this week. Even we can take a peek at it for ourselves!

The idea behind this is to allow all potential developers and publishers to "plan, prepare, and launch their games for Xbox", and that includes for consoles, PC and handheld devices. Here's a bit more about it:

"Today, we’re making it simpler for developers and publishers to learn about bringing games to Xbox. The Xbox Game Publishing Guide now features publicly available guidance from sign up to release, so anyone can explore how to plan, prepare, and launch their games for Xbox on PC, Handhelds, and Xbox consoles.

By opening our Game Publishing Documentation, we’re removing barriers to learning and making it easier for teams of all sizes to understand what it takes to ship a game on Xbox. Whether you’re a first-time independent developer or a seasoned publisher, you can now browse the guide freely, share it with your team, and reference it throughout development."

Microsoft says that the documentation will continue to grow and improve over time, and developers can use a dedicated Discord to discuss and share the information, as well as in other communities.

Of course, this is interesting timing with the Steam Machine on the way in early 2026, as well as rumours that Xbox is trying to combine a console/PC hybrid for the next Xbox console. Simply put, the days of players being locked to a closed-off console ecosystem are starting to feel antiquated, and it seems Microsoft is feeling that too.

In any case, it's great to see developers and publishers getting more assistance for Xbox!

What do you make of this? Tell us down in the comments section below.

[source developer.microsoft.com]