Hellblade 2's upcoming Enhanced Edition lands tomorrow, August 12th, including the game's debut on PS5 - just over a year after the initial Xbox and PC release. This mark's Senua's return to PlayStation, as the video up above mentions; and it includes some interesting discussion about the "smooth" porting process from Xbox Series X|S.
Yep, developer Ninja Theory has talked about how the team opting for Unreal Engine 5 made this new PS5 port a relatively simple one - with Epic's built-in platform tools coming in clutch for the Microsoft dev. Here's a bit more on how that process went for the Xbox Game Studios team:
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"When porting a game between similar form factor and performance hardware, it's more about porting the technology than the game specifically. And so, we very fortunate here that Epic had a very good platform integration for PlayStation already for Unreal Engine 5.
Ultimately, the porting of Hellblade 2 to PlayStation 5 went very smoothly."
Ninja Theory says that Epic's useful platform integration meant the game was up and running "from start to end" very quickly on PS5 - allowing to the team to move focus to the game's 60FPS performance mode; a process we talked about elsewhere recently on Pure Xbox. That part of the Enhanced Edition took a little longer to come together!