To Bethesda's credit, we haven't been hearing much about bugs in Starfield so far, but you're always going to get a few issues in a game that's this big, and there's one in particular that seems to have resulted in a few painful realisations.
Over on Reddit, we've seen multiple people describe a bug that relates to "The Den" station and swapping your ship while you're there. The post is now warning others to "NOT board enemy ships to capture them and bring them back to port to sell", as the result is that your ship can become invisible and certain other features can go missing too.
Here's how the bug has been appearing for some players:
"Here is how to reproduce it: Board an enemy ship in space combat. Kill everyone on board. Sit in the pilot's seat. Fly to The Den station in the Wolf system (because pirate ships tend to have contraband on them, so you don't want to go to a major planet). After landing, speak to the technician, and swap back to your primary ship. Go through the airlock back to your ship."
"Here's what happens: When boarding your ship, you are actually teleported back to New Atlantis, landed on the ground already. Your ship is now 95% invisible. The trade kiosk is missing. Various models and geometry are missing."
It's later mentioned in the Reddit post how you can somewhat get around this by talking to the ship technician and adding something small to make your ship reappear, but it won't fix everything such as the missing trade kiosk.
Other commenters have also chipped in to reveal their experiences with the bug so far:
Obviously the best scenario here is to try and avoid this bug entirely, and that's why we're bringing it to your attention. If you have experienced it though, it's worth trying the makeshift fix to see if it works for you, otherwise it's going to be a case of reloading a save or waiting until Bethesda hopefully patches this out in the coming weeks.
If you've found any other major bugs in Starfield, let us know down in the comments section below!