Digital Foundry's Cyberpunk 2077 Analysis Shows Big Performance Gains On Xbox Series X

It's been a long time coming, but CD Projekt RED has finally dropped its next-gen update for Cyberpunk 2077. On Xbox Series X, that equates to two new modes, and the performance option delivers a big frame rate upgrade.

The folks over at Digital Foundry have detailed all the options the next-gen update has to offer. Xbox Series X's performance mode sticks much closer to its 60fps target this time out, and for our money, is the best way to play. The previous quality mode has been swapped out for a ray-tracing mode, which delivers a near-locked 30fps. We're only talking ray-traced shadows though, so the feature doesn't have as big of an impact as it could.

For Xbox Series S players, the turnout is a little disappointing. There's just one 30fps mode in here, which targets 1440p resolution. Sadly, this version doesn't include ray-tracing at all, and currently, there's no performance option. This one is a similar situation to Dying Light 2, then.

Having said that, all next-gen versions look like a pretty big upgrade on the old, last-gen focused ports. That upgrade includes a suite of fixes and changes that came with update 1.5, bringing Cyberpunk 2077 a lot closer to what we expected to see at launch. If you're still not sold, a free five-hour trial is available on all platforms, letting you test the next-gen version out on your system of choice.

"Overall, patch 1.50 is a dramatic improvement for PlayStation 5 and Xbox Series consoles - there's an overall boost to performance, resolution and overall stability but we're still some way short of the majesty of the fully-enabled PC experience and the RT features are somewhat underwhelming, not justifying the drop in frame-rate. Series S lacking a 60fps mode and ray-tracing is also a disappointment.

But to my mind, Cyberpunk's latest patch does one great thing: it creates a more stable base to build on for future updates and patches... For now, Cyberpunk 2077 is arguably in the position it should have been at launch well over a year ago."

Have you dipped back into Cyberpunk 2077 on next-gen? Let us know below.

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