Developer EA Motive spoke to IGN yesterday following the reveal of the Dead Space remake at EA Play Live 2021, confirming various details about the game including that microtransactions won't be involved whatsoever.
This was stated by senior producer Phil Ducharme, who explained that the team is "looking at what can be taken and reinjected into the first game", as well as attempting to learn from past mistakes such as microtransactions:
“We're looking at what can be taken and reinjected into the first game from a future standpoint.
We're also learning from mistakes such as microtransactions, which we will not have, for instance, in our game."
Ducharme reportedly told IGN that microtransactions will "never" have a place in the Dead Space remake, which is nice to hear. He also mentioned that accessibility will be a key focus for the team this time around, opening up the game to people "that didn't necessarily have the opportunity or could play the game when it came out".
“Something that is also really important for us that was not there 12 years ago... is all those options or different ways to play the game if you need it. All those elements of accessibility will definitely be something important for us in terms of opening the Dead Space experience to a broader set of people that didn't necessarily have the opportunity or could play the game when it came out."
EA Motive talked a lot more about the game in the interview with IGN, including that everything is being remade from the ground-up using the Frostbite engine, and Dead Space fans are playing a big role in assisting with development.
The game is still in its early stages, but we at least know it's definitely coming to Xbox Series X and Series S.
Happy that the Dead Space remake will be avoiding microtransactions? Let us know in the comments.