Update: Forza Horizon 5 creative director Mike Brown has confirmed that the game's performance mode will still run at 4K, 60fps on Xbox Series X, while the Xbox Series S version will be limited to 1080p at 30fps.
Original story: The highly-anticipated Forza Horizon 5 officially got its reveal at Xbox and Bethesda's E3 2021 Showcase yesterday, arriving November 9 on Xbox Game Pass, and Xbox Series X and S owners will benefit from two different performance options when playing the game.
As revealed over at the official website, Forza Horizon 5 will run at 4K, 30fps as standard on Xbox Series X (1080p, 30fps on Xbox Series S), but you'll also have the option to race at 60 frames per-second if you'd prefer.
"You can also expect powerful, all-new graphical features like HDR captures of the vibrant Mexican sky, sweeping vistas, and an unparalleled attention to detail. Available in 4K 30 FPS on the Xbox Series X (1080p 30 FPS on Xbox Series S) with an optional 60 FPS performance mode, and ray tracing added to cars in Forzavista, you will be immersed in the open world of Horizon like never before."
There's no word that we've seen as of yet to suggest how the Xbox One S and Xbox One X versions of Forza Horizon 5 will run, but we're assuming we're looking at 30 frames per-second for those console versions.
You can pre-order and "pre-install" Forza Horizon 5 now on the Microsoft Store, and here are some screenshots:
Happy with these performance options? Will you be going 30fps or 60fps? Tell us down in the comments.
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Comments 20
60 fps for me. I am still hoping they add that to FH3 on Series X.
but isn't Forza H4 native 4K @ 60fps on the Series X though? why does it seem like it says we won't get better than 4K @ 30fps though???
@magicismoney I assume the visual quality has dramatically improved compared to 4, so the resolution has to drop for 60fps.
I would have expected, normal 4k/60fps, performance 1440/120fps.
30fps seems a little bit 'last gen'
@magicismoney I think it will be 4K60 for performance which will match H4 and the graphics mode will be 4K30 but with more graphics
I can see the base Xbox One struggling just a tad with this.. 🤣
I'm not getting a Series X till 2022, so I hope my Xbox One X manages to play the game "ok". I think "ok" is as much as I can possibly hope for...
Man, imagine what its going to end up being on the OG Xbox One, yikes! Ahh well 1080/60 will be fine for me and I'd wager they will further optimize it down the line and eventually hit 4k/60 on the series X.
if performance mode isn't 4K60 with less graphic quality then this game is immediately less valuable than FH4 so i really hope Playground isn't playing around...
@magicismoney With the quality of temporal resolution scaling now available native 4K is no longer needed. You get an almost indistinguishable image upscaled from lower resolutions.
Digital Foundry and others often have to slow down to quarter speed and zoom in to highlight the differences which just isn't apparent in real time. In short native 4k is generally just not a smart optimisation anymore.
If this demo and all the other Horizon games are anything to go by this series will look truly incredible once again at all settings.
I suspect I'll probably swap between the two, 4K 30fps for some sightseeing but 60fps when the serious racing starts. I played most of FH4 at 1080p 60fps because it immediately felt significantly better to play
@themightyant i just want FH5 to look as nice as FH4 did running at 60fps on my Series X, so if that means upscaled 1440p it better still look as good as FH4 at the very least...
Performance mode at what resolution? Especially Series S.
I'll try out both Modesto see what i play on but I'm guessing the 60FPS will be the one. Anyone who knows game development, will they be able to do a patch down the road to allow 4K60? Is that a thing? Very surprised about the 30FPS, i know ray tracing is very taxing buy it's not something I was ever expecting to continue...30FPS titles
@themightyant Yep, if they find a smart solution, native 4K won't be really necessary.
Only Just 60FPS
I'll be OK if the game is Native 4k/30 or offer a Temporal reconstructed 4k/60 mode - I'd happily take a Temporal reconstructed 4k image at 60fps over native 4k/30. Both are technically pushing out the same pixel quantity each second. I would of liked some RT in actual 'racing' - not just the Forzavista mode. Maybe not the same degree - but maybe used for something like reflections only.
Still looks good - although I certainly noticed the pop-in of higher quality versions. It was most noticeable in the ravine with the cliff side quality changing as you got closer.
That being said, it looks a step up from the gorgeous Forza Horizon 4 and looking forward to playing this day 1...
@magicismoney I get the concern, but trust me it will look even better, they are constantly evolving their tools and this area in particular is getting stronger every day. We see this sort of optimisation in games like Spider-man and Ratchet & Clank (a game many say is the best looking game they have ever seen) that upscales a less than 4k image up to 4k with simply amazing results.
You will not be disappointed. The Forza team is one of the most talented technical teams around and with FH 1-4 they have a proven track record of always improving leaps and bounds. Just look at that gameplay trailer!
@BlueOcean Native 4K is almost never necessary is now. It's a buzzword.
@BAMozzy Yes I noticed the pop-in too, it's quite near and aggressive in places and not apparent at all in others. I spotted it during the livestream too. I expect this will be optimised before launch. On the whole it looks simply stunning and, as you said, a step up from FH4 which to this day is still one of the best looking games on the market.
Honestly a tad bummed by this. Really had been hoping for 4K 60 FPS or 120 FPS at a lower resolution. Guessing playing games like Dirt 5 at 120 FPS has me spoiled.
I guess having a massive open world is probably the reason it can’t do those numbers. With the Series X though, I can’t do 30 FPS anymore. Especially with a racing game.
Think I'm getting old as I've struggled to tell the difference between 30fps and 60fps in FH4 - only thing I think is the scenery is maybe less blurry when doing 150/200mph?
I can however (due to a college / uni job selling TVs when 4k arrived) spot the difference between 1080p and 4k - although it is a lot harder with 1440p and all the clever upscaling techniques used now.
So I'm glad we have modes this generation where I can choose best fidelity if I like - then choose to go higher FPS if the upscaling is good.
Think once we move to engine versions that can't run on last gen (UE5 for example) or new technologies such as the AMD DLSS equivalent and devs get comfortable with it all we'll start to see these modes pushed higher, but for now think it's a decent set of options.
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