Since the release of the next-gen game consoles, there have been a lot of concerns raised about developers working on cross-generational releases and how the versions on older platforms may hold back or limit the experience.
The latest developer to be quizzed about the subject of cross-generation releases is Playground Games.
Eurogamer recently asked Forza Horizon 5's creative director, Mike Brown, if the team was "forced" to make any special considerations for the Xbox One version. According to Mike, the team is feeling "pretty great" about all versions.
He noted how the developer has had the series on PC (as well as Xbox) since Forza Horizon 3, so it's perhaps more used to it than certain other companies - comparing an Xbox One to working with a "lower spec" PC:
"Well, since Horizon 3, we have already been on PC, and that means that we're already used to delivering a game on a whole range of system specifications. So having to have the game work on Xbox One, Xbox Series consoles, PC, it isn't that different. I think having to support the Xbox One consoles is exactly the same amount of effort as it is to support a lower spec PC. We're actually feeling pretty great about all versions of the game, to be honest."
Some previous cases where cross-generation has become a major talking point include Cyberpunk 2077 and Halo Infinite. Late last year, as you might recall, there were even calls to cancel the Xbox One version of the new Halo game after CDPR's last-generation versions of Cyberpunk 2077 released with major issues. 343 followed this up, saying it was working hard to optimise all versions of the game.
What platform will you be playing on when Forza Horizon 5 arrives this November? Leave a comment down below.