Video: Listen To How Project Acoustics Improves Audio On Xbox
Image: Microsoft

The Xbox Series X is set to feature enhanced audio in the next console generation, and Microsoft's Project Acoustics will be a part of that. The video below dates back to a year ago, but gives us a great insight into how the wave-based acoustic system can boost immersion in Xbox games.

It includes a Gears 5 example, in which you can listen to how Project Acoustics uses Triton technology for "accurate sound propagation using wave physics." Skip to the 20-second mark to hear it:

The Project Acoustics runtime plugins are already available for Xbox One developers, but as mentioned above, the technology is also coming to Xbox Series X. The following statement from Xbox Wire explains exactly how Project Acoustics will enhance audio on the upcoming system:

Incubated over a decade by Microsoft Research, Project Acoustics accurately models sound propagation physics in mixed reality and games, employed by many AAA experiences today. It is unique in simulating wave effects like diffraction in complex scene geometries without straining CPU, enabling a much more immersive and lifelike auditory experience. Plug-in support for both the Unity and Unreal game engines empower the sound designer with expressive controls to mold reality. Developers will be able to easily leverage Project Acoustics with Xbox Series X through the addition of a new custom audio hardware block.

Are you excited by the potential of Project Acoustics and enhanced audio on Xbox Series X? Let us know below.

[source youtube.com, via news.xbox.com, docs.microsoft.com]