We're now just one day away from the official release of DOOM Eternal (well, it's already out in some places), and it's safe to say we're pretty hyped. The game has been getting fantastic reviews so far, but in a recent interview with Shacknews, Bethesda's Pete Hines explained its somewhat controversial exclusion of a deathmatch multiplayer mode.
We first heard that the game wouldn't be getting a 'traditional' deathmatch mode back in June 2019, with the 2v1 Battlemode taking its place. Now, Bethesda's Pete Hines has gone into a bit more detail about exactly why a deathmatch mode wasn't considered for DOOM Eternal:
"Whether you're playing by yourself or with others, we want it to feel like you're all playing the same game. That's as opposed to, ‘I'm a badass demon slayer in single-player, but when I go over to multiplayer, there are no demons, and it's just Deathmatch.’ "
Hines also mentions in the interview that the biggest problem with DOOM (2016) was that the multiplayer wasn't developed in-house, and ultimately felt disconnected from the rest of the game. He goes on to suggest the team doesn't want to add anything "just for the sake of doing it."
Are you disappointed about the lack of deathmatch in DOOM Eternal, or simply excited for its awesome single-player and multiplayer Battlemode? Let us know in the comments.