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Topic: The Unoffical Xbox One Thread

Posts 61 to 80 of 99

Tasuki

Ok you guys need to fix your pictures or something.  Its throwing the size of this thread off.  :/

RetiredPush Square Moderator and all around retro gamer.

My Backlog

Tasuki

Ok you guys need to fix your pictures or something.  Its throwing the size of this thread off.  :/

RetiredPush Square Moderator and all around retro gamer.

My Backlog

IAmNotWill

I'm not joking in the slightest.
The Wii U has had weeks recently in the UK where sales have been in the HUNDREDS. A lot of retailers aren't even stocking the machine or software for it. That's not an exaggeration, that's a fact. But I do love the double standard that everyone is running with right now - and I don't mean from your good self. The standard appears to be:- "Wii U was at the top of the preorder charts. The Wii U isn't selling well now though. The Wii U is perfectly poised to eventually be the winner of this generation even though it isn't selling well."
Which is fine, until you mention Microsoft's preorders. Then all of a sudden "preorders mean nothing." The fact that the Xbox One and PS4 could feasibly sell more units each on day one than the entire Wii U install base means that the Wii U is in the perfect position to succeed, and the One will flop. Ok, then.
The Xbox One is going to bomb and that's the end of it, in most people's eyes. I just don't see it. Why are Nintendo in a better position, with underpowered hardware and a device that - quite frankly - a lot of consumers just do not understand? Hell, I write about games for a job, and *I* don't understand the Wii U. I bought two Pro controllers at launch, along with 6 games. Only one of those games supports the Pro controller, and I can't play NSMBU in two-player co-op, even though I have the gamepad and a Wii remote sitting here as well, because that mode ONLY works with two Wii remotes. What?!? Try explaining that to a parent that just spent £350 on a Wii U, game, and two pro controllers for her kids - see how far y'all get.

It's still an increase, no matter how bad the situation looked.

I never said it, so why was it brought up? People aren't writing off the Wii U because Nintendo hasn't released the big titles yet. Preorders don't matter. It's not a double standard.

I really wasn't putting words in your mouth. My response was to clarify that there is a HUGE difference between blocking usage entirely, and preventing unauthorised usage. Sony saying "we will not block used games" means nothing, because Microsoft aren't "blocking" used games. What I'm trying to say, is that Sony can say "we will not block used games" over and over again, and then tell everyone that they'll be doing exactly what Microsoft are doing. They still wouldn't have lied

The article said they wouldn't use the used disc patent on the PS4. And you are wildy speculating again. Nothing has hinted that Sony will go in this direction.

http://www.eurogamer.net/articles/2013- … n-xbox-one - Paragraph 2. "Instead, they must seek a publishing deal either with Microsoft itself or a third-party - as is the case with Xbox 360 and Xbox Live Arcade currently."
And yes, each generation does require improvement. It isn't hard to see why Microsoft hasn't changed anything though, given how many games (1, usually 2 per week) are released on Xbox Live Arcade. For all the moaning about their publishing practices, it doesn't seem to be stopping people from releasing games on their hardware, does it?

Microsoft is wrong either way. Indies are expecting more from them. Especially with Nintendo and Sony stepping up and giving indies more control in releasing their content. They're going to go to other places to get their content out there.

Xbox One is in trouble right now. That reveal was a joke. Just look at the video I posted above. The entire show was "TV, Sports and Call of Duty." How is it hard to see why people are worried? There are still several points that I have brought up that haven't even been challenged yet.

IAmNotWill

I'm not joking in the slightest.
The Wii U has had weeks recently in the UK where sales have been in the HUNDREDS. A lot of retailers aren't even stocking the machine or software for it. That's not an exaggeration, that's a fact. But I do love the double standard that everyone is running with right now - and I don't mean from your good self. The standard appears to be:- "Wii U was at the top of the preorder charts. The Wii U isn't selling well now though. The Wii U is perfectly poised to eventually be the winner of this generation even though it isn't selling well."
Which is fine, until you mention Microsoft's preorders. Then all of a sudden "preorders mean nothing." The fact that the Xbox One and PS4 could feasibly sell more units each on day one than the entire Wii U install base means that the Wii U is in the perfect position to succeed, and the One will flop. Ok, then.
The Xbox One is going to bomb and that's the end of it, in most people's eyes. I just don't see it. Why are Nintendo in a better position, with underpowered hardware and a device that - quite frankly - a lot of consumers just do not understand? Hell, I write about games for a job, and *I* don't understand the Wii U. I bought two Pro controllers at launch, along with 6 games. Only one of those games supports the Pro controller, and I can't play NSMBU in two-player co-op, even though I have the gamepad and a Wii remote sitting here as well, because that mode ONLY works with two Wii remotes. What?!? Try explaining that to a parent that just spent £350 on a Wii U, game, and two pro controllers for her kids - see how far y'all get.

It's still an increase, no matter how bad the situation looked.

I never said it, so why was it brought up? People aren't writing off the Wii U because Nintendo hasn't released the big titles yet. Preorders don't matter. It's not a double standard.

I really wasn't putting words in your mouth. My response was to clarify that there is a HUGE difference between blocking usage entirely, and preventing unauthorised usage. Sony saying "we will not block used games" means nothing, because Microsoft aren't "blocking" used games. What I'm trying to say, is that Sony can say "we will not block used games" over and over again, and then tell everyone that they'll be doing exactly what Microsoft are doing. They still wouldn't have lied

The article said they wouldn't use the used disc patent on the PS4. And you are wildy speculating again. Nothing has hinted that Sony will go in this direction.

http://www.eurogamer.net/articles/2013- … n-xbox-one - Paragraph 2. "Instead, they must seek a publishing deal either with Microsoft itself or a third-party - as is the case with Xbox 360 and Xbox Live Arcade currently."
And yes, each generation does require improvement. It isn't hard to see why Microsoft hasn't changed anything though, given how many games (1, usually 2 per week) are released on Xbox Live Arcade. For all the moaning about their publishing practices, it doesn't seem to be stopping people from releasing games on their hardware, does it?

Microsoft is wrong either way. Indies are expecting more from them. Especially with Nintendo and Sony stepping up and giving indies more control in releasing their content. They're going to go to other places to get their content out there.

Xbox One is in trouble right now. That reveal was a joke. Just look at the video I posted above. The entire show was "TV, Sports and Call of Duty." How is it hard to see why people are worried? There are still several points that I have brought up that haven't even been challenged yet.

Gamer83

I can understand the hate for MS itself. I like the Xbox brand but MS as a publisher I feel is just gutless sometimes. Take for example what has happened with Alan Wake. A game that had literally no marketing push behind it has gone on to sell 3 mil plus and has built up a nice cult following. MS won't publish a second game because it didn't take off from day one, which is just ridiculous. Sony stuck with Resistance probably longer than it should have. The same can be said for inFamous which is now getting a third game depsite the second selling like crap, and Killzone is getting two new games despite the third bombing. Nintendo has taken plenty of risks over the years. Sometimes it works for them sometimes it doesn't but it's a big reason why the company has lasted as long in the industry as it has. MS is just like EA, Activision and other companies and I get this, it's a business but to walk away from a 3 million selling because it wasn't a day one smash it, when the publisher itself is largely responsible for why that happened, give me a break.

Edited on by Gamer83

Gamer83

Gamer83

I can understand the hate for MS itself. I like the Xbox brand but MS as a publisher I feel is just gutless sometimes. Take for example what has happened with Alan Wake. A game that had literally no marketing push behind it has gone on to sell 3 mil plus and has built up a nice cult following. MS won't publish a second game because it didn't take off from day one, which is just ridiculous. Sony stuck with Resistance probably longer than it should have. The same can be said for inFamous which is now getting a third game depsite the second selling like crap, and Killzone is getting two new games despite the third bombing. Nintendo has taken plenty of risks over the years. Sometimes it works for them sometimes it doesn't but it's a big reason why the company has lasted as long in the industry as it has. MS is just like EA, Activision and other companies and I get this, it's a business but to walk away from a 3 million selling because it wasn't a day one smash it, when the publisher itself is largely responsible for why that happened, give me a break.

Edited on by Gamer83

Gamer83

shingi_70

Now your arguing good versus bad business since though.

WAT!

Hey check out my awesome new youtube channel shingi70 where I update weekly on the latest gaming and comic news form a level headed perspective.

Xbox Gamertag: shingi the 70

Gamer83

It's not like we're talking about a game that sold nothing. Not that there's anything that can be done about it now anyway, I just hope with Quantum Break they bring it out with a bit more of a push behind it and if they do it early enough in the system's life, maybe catch lightning in a bottle. As far as I can tell, there won't be any Halo right away for MS to focus marketing efforts on and though it is promising a bunch of other new IPs, I have a hard time believing the majority of them will be coming from developers better than Remedy.

Gamer83

Gamer83

It's not like we're talking about a game that sold nothing. Not that there's anything that can be done about it now anyway, I just hope with Quantum Break they bring it out with a bit more of a push behind it and if they do it early enough in the system's life, maybe catch lightning in a bottle. As far as I can tell, there won't be any Halo right away for MS to focus marketing efforts on and though it is promising a bunch of other new IPs, I have a hard time believing the majority of them will be coming from developers better than Remedy.

Gamer83

Gamer83

If it did, it took a while to reach that number. Still 1 mil for one of the best games on a system with a userbase over 70 mil isn't too impressive. Sony generally sticks with its franchises though so I guess as long as the games sell enough I shouldn't worry about inFamous' future.

Gamer83

Gamer83

If it did, it took a while to reach that number. Still 1 mil for one of the best games on a system with a userbase over 70 mil isn't too impressive. Sony generally sticks with its franchises though so I guess as long as the games sell enough I shouldn't worry about inFamous' future.

Gamer83

SuperKMx
IAmNotWill

It's still an increase, no matter how bad the situation looked.

I never said it, so why was it brought up? People aren't writing off the Wii U because Nintendo hasn't released the big titles yet. Preorders don't matter. It's not a double standard.

1. Yes, it's an increase. I'm not disputing that in any way. It's a ridiculously tiny increase, but it is an increase.

2. I brought it up because you mentioned the Wii U and this is a discussion forum, so I wanted to discuss it. I also very clearly said that the double standard was not something you'd said.

IAmNotWill

The article said they wouldn't use the used disc patent on the PS4. And you are wildy speculating again. Nothing has hinted that Sony will go in this direction.

I'm not wildly speculating. I'm speculating with a good deal of logic. Microsoft will end up paying publishers a percentage of preowned sales. That makes it a LOT easier for Microsoft to bargain for console exclusives from third parties. It also means that they can pay developers of first-party-published titles more, or pay them a higher recurring amount due to the preowned sales, making it easier for them to sign new studios. It ALSO means that they can offer higher percentages on both first sales and preowned sales in exchange for, say, console exclusivity on a multi-platform release for a month. FIFA 15 as a platform exclusive for two weeks - as an example - would sell an awful lot of consoles - like it or not.

If you're Sony, and everyone is flocking to work with Microsoft because they're holding a big pot of gold, and platform sales are non-existent (due to the machines not being released yet) or very similar (which is likely after 6 months of the machines being on the shelves)...what do you do to get them back on board?

That's right. You either lose an awful lot of money by reducing your own percentage on first sales, to give to the publisher - which isn't something Sony as a company really needs right now - or you implement a licence system for preowned titles, so you can offer the same deals to publishers and developers. And it isn't even something that needs to be done at the point of the console's launch. It's ALL software. A system update could pull this into play for new titles released on the Xbox 360, if that's what Microsoft wanted! By the time the PlayStation 5 is announced, Sony WILL have some way of controlling or authenticating preowned sales in place on PlayStation 4. I guarantee it.

IAmNotWill

Xbox One is in trouble right now.

Everyone I know - in real life, I'm not talking about folks on Twitter and Facebook - who had the intention of buying Microsoft's next machine, still has the intention of buying Microsoft's next machine. Two or three said "they didn't show many games, did they?" and as soon as I said "It was a hardware reveal, the E3 presser in June will be where they show tons of games" - they were fine with it. There are also a few folks who had no intention of buying the machine - they're more "casual" players - but as soon as they saw the cool stuff it did with TV, they were asking about the price and release date.

The three people in a row who preordered the machine at my local branch of Game while I was in there for 10 minutes on Saturday picking up Donkey Kong Country Returns 3D - and who paid £20 each in order to do it (meaning they're very likely to follow through with the full purchase) - don't seem to have a problem with it. The "internet amplifier" - which is a few thousand people making a LOT of noise, alongside a few hundred thousand PlayStation stalwarts making even MORE noise, think that it's in trouble.

In fact, after speaking to a few of my friends in retail, they'd disagree wholeheartedly given the brisk rate of preorder - which apparently means nothing but yet somehow convert into lots of sales - but we'll see what happens on launch day.

I'm not covering my eyes and hoping for the best, despite my position. Microsoft have screwed up in lots of ways with the reveal, and their messaging is AWFUL. Just AWFUL. However, I don't think the console is in as much trouble as everybody thinks it is (or wants it to be, depending on your level of fanboyism.)

Ken Barnes,
Freelance Writer, Full-Time Idiot.

Xbox Gamertag: SuperKMx | Twitter:

SuperKMx
IAmNotWill

It's still an increase, no matter how bad the situation looked.

I never said it, so why was it brought up? People aren't writing off the Wii U because Nintendo hasn't released the big titles yet. Preorders don't matter. It's not a double standard.

1. Yes, it's an increase. I'm not disputing that in any way. It's a ridiculously tiny increase, but it is an increase.

2. I brought it up because you mentioned the Wii U and this is a discussion forum, so I wanted to discuss it. I also very clearly said that the double standard was not something you'd said.

IAmNotWill

The article said they wouldn't use the used disc patent on the PS4. And you are wildy speculating again. Nothing has hinted that Sony will go in this direction.

I'm not wildly speculating. I'm speculating with a good deal of logic. Microsoft will end up paying publishers a percentage of preowned sales. That makes it a LOT easier for Microsoft to bargain for console exclusives from third parties. It also means that they can pay developers of first-party-published titles more, or pay them a higher recurring amount due to the preowned sales, making it easier for them to sign new studios. It ALSO means that they can offer higher percentages on both first sales and preowned sales in exchange for, say, console exclusivity on a multi-platform release for a month. FIFA 15 as a platform exclusive for two weeks - as an example - would sell an awful lot of consoles - like it or not.

If you're Sony, and everyone is flocking to work with Microsoft because they're holding a big pot of gold, and platform sales are non-existent (due to the machines not being released yet) or very similar (which is likely after 6 months of the machines being on the shelves)...what do you do to get them back on board?

That's right. You either lose an awful lot of money by reducing your own percentage on first sales, to give to the publisher - which isn't something Sony as a company really needs right now - or you implement a licence system for preowned titles, so you can offer the same deals to publishers and developers. And it isn't even something that needs to be done at the point of the console's launch. It's ALL software. A system update could pull this into play for new titles released on the Xbox 360, if that's what Microsoft wanted! By the time the PlayStation 5 is announced, Sony WILL have some way of controlling or authenticating preowned sales in place on PlayStation 4. I guarantee it.

IAmNotWill

Xbox One is in trouble right now.

Everyone I know - in real life, I'm not talking about folks on Twitter and Facebook - who had the intention of buying Microsoft's next machine, still has the intention of buying Microsoft's next machine. Two or three said "they didn't show many games, did they?" and as soon as I said "It was a hardware reveal, the E3 presser in June will be where they show tons of games" - they were fine with it. There are also a few folks who had no intention of buying the machine - they're more "casual" players - but as soon as they saw the cool stuff it did with TV, they were asking about the price and release date.

The three people in a row who preordered the machine at my local branch of Game while I was in there for 10 minutes on Saturday picking up Donkey Kong Country Returns 3D - and who paid £20 each in order to do it (meaning they're very likely to follow through with the full purchase) - don't seem to have a problem with it. The "internet amplifier" - which is a few thousand people making a LOT of noise, alongside a few hundred thousand PlayStation stalwarts making even MORE noise, think that it's in trouble.

In fact, after speaking to a few of my friends in retail, they'd disagree wholeheartedly given the brisk rate of preorder - which apparently means nothing but yet somehow convert into lots of sales - but we'll see what happens on launch day.

I'm not covering my eyes and hoping for the best, despite my position. Microsoft have screwed up in lots of ways with the reveal, and their messaging is AWFUL. Just AWFUL. However, I don't think the console is in as much trouble as everybody thinks it is (or wants it to be, depending on your level of fanboyism.)

Ken Barnes,
Freelance Writer, Full-Time Idiot.

Xbox Gamertag: SuperKMx | Twitter:

shingi_70

Interview with Don Mattrick and Phil Spencer on OXM.

-$1 billion investment in games
-15 titles in the first year of the console
-8 of the new titles are new IP
-New Head of Lionhead John Needham is an MMO expert. (Fable MMO incoming)
-Phil Harrison is the head of Microsoft Studios Europe
-Rare is going to revive an old franchise. (Killer Instinct)
-Microsoft Studios Osaka confirmed.
-Xbox One is a platform built for flexibility
-Beefed up smartglass
-Partly curated online store
-will ensure smaller lower budget efforts get prominence

WAT!

Hey check out my awesome new youtube channel shingi70 where I update weekly on the latest gaming and comic news form a level headed perspective.

Xbox Gamertag: shingi the 70

shingi_70

Interview with Don Mattrick and Phil Spencer on OXM.

-$1 billion investment in games
-15 titles in the first year of the console
-8 of the new titles are new IP
-New Head of Lionhead John Needham is an MMO expert. (Fable MMO incoming)
-Phil Harrison is the head of Microsoft Studios Europe
-Rare is going to revive an old franchise. (Killer Instinct)
-Microsoft Studios Osaka confirmed.
-Xbox One is a platform built for flexibility
-Beefed up smartglass
-Partly curated online store
-will ensure smaller lower budget efforts get prominence

WAT!

Hey check out my awesome new youtube channel shingi70 where I update weekly on the latest gaming and comic news form a level headed perspective.

Xbox Gamertag: shingi the 70

Tasuki
Sony_70

-Rare is going to revive an old franchise. (Killer Instinct)


If that is true than it makes getting an Xbox One very tempting.

RetiredPush Square Moderator and all around retro gamer.

My Backlog

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