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Topic: Starfield and (lack of) Review Copies

Posts 21 to 25 of 25

BAMozzy

@ArmoredMore No they weren't - watch the DF Direct where they specifically address that and were NEVER told not to share it with Eurogamer and Eurogamer are separate from DF anyway. They point is that DF got theirs from Bethesda US having different Contacts to Eurogamer as they are 'independent'. They only 'share' the same website platform.

As for buying full price, maybe the few points difference will make the difference between buying at launch or waiting for a sale, but then maybe they'll get sucked in and buy anyway because of the popularity of the game amongst their friends, people recommending it etc...

As for companies caring about scores - well its the 'critical' kudos they get, the appreciation (or not) for their work now its out in the public domain. Maybe even help with getting bonuses (as it failed to do for Oblivion and New Vegas) - but with enough Hype etc even a 'bad' scoring game can sell and yet some of the highest scoring games may struggle to hit a few million spo Scores don't necessarily translate to sales - but critical acclaim can help their reputation and status.

Edited on by BAMozzy

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

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Xbox Gamertag: bamozzy

JimRyansReplacement

@BAMozzy

https://www.eurogamer.net/eurogamer-and-bethesda-starfield

Literally says it right in the article dude šŸ˜‚

If they were able to share review copies, Eurogamerā€™s review wouldnā€™t have been two weeks late, would it?

As far as review scores go you just kind of proved my point. Bethesda themselves have literally given bonuses based on metacritic scores! You canā€™t say they donā€™t care about the metacritic score dude šŸ˜‚šŸ¤·šŸ»ā€ā™‚ļø

Edited on by JimRyansReplacement

JimRyansReplacement

JimRyansReplacement

@BAMozzy to quote the specific part of the eurogamer article:

ā€œEurogamer was separately told code was not available by Bethesda, which then stated that Digital Foundry's code could not be shared.ā€

JimRyansReplacement

BAMozzy

@ArmoredMore UPDATE 1/9/23: With the dust now settled after Starfield's review embargo, I'd like to clarify a couple of points I've seen misunderstood about Digital Foundry's access to Starfield code. To be clear, Digital Foundry staff received Starfield code (without Eurogamer being involved in that process, as is standard) without agreeing to any specific proviso they could not share that code with Eurogamer. Eurogamer was separately told code was not available by Bethesda, which then stated that Digital Foundry's code could not be shared.

In other words Digital Foundry sourced their OWN review code as is standard and were NEVER told they could NOT share that code with Eurogamer. It was Bethesda that said code wasn't available and that they couldn't share the Code that had been sent to DF. If they are given a code to 'download' the game for 'free' from their store, then that code can't be reused/shared - like you can't share the Code to DLC or some cosmetic freebies you get with some games - that 'code' in the box is a one-use, not sharable...

It was NEVER anything malicious or underhanded, and as soon as the spoke with Bethesda, who told them that they couldn't share the DF code but then sent them their OWN code.

As for reviews, New Vegas made by Obsidian lost out on 'bonuses' from Zenimax Management (who no longer 'exist' as they sold up to MS) who stipulated that they would get a 'bonus' if their game was 85+ on Metacritic - the game ended up with an 84 score - which meant Obsidian lost out on bonuses. It was Zenimax who used that to screw out Obsidian of Bonuses. Its no different from setting a developer a target of 6m sales for example and then negotiating with MS to put their game in Game Pass to screw over the Studio - they get 3m sales but 10m players - no bonus because they didn't 'sell' 6m coopies. Didn't get 85 on Metacritic, no bonus...

https://www.eurogamer.net/obsidian-fallout-new-vegas-deal-wit...

As I said, review scores don't necessarily MATTER when it comes to Sales. Cyberpunk 2077 had some terrible reviews and a low score yet sold immensely well and yet other games that scored much higher didn't sell anywhere near the same numbers. If review scores mattered that much, then HiFi Rush should sell more than Starfield, but won't despite the exact same 'community' of gamers having the exact same opportunity to buy. Its not like 'Returnal' which is only on Playstation so can't expected to sell more than the Crew Motorfest which is available on more platforms so even though Returnal scored much higher, it won't help them outsell a game that scores much less...

What it does do though is raise that Studios profile and critical acclaim. It leads to recognition and potentially awards - like GotY or 'best' sound design etc. Its no different to Movies that are 'critically' regarded as the 'best' films of the year don't get more 'ticket' sales at the box office against the 'mediocre' big blockbuster movies that won't be at the OSCARs like the critically acclaimed movies will. If sales and scores were aligned, then games like CoD, Fifa, AC and many of the other 'blockbusters' would not be the best selling games every year. Baldurs Gate 3 would be the best selling game of the year. Returnal, an award winning game and critically successful would be more popular than Call of Duty on Playstation but it isn't.

All I said is that Review scores don't necessarily mean that those games will sell 'more', Its more about recognition and reputation for their craft. An 83 vs 87 average is so close - especially as that will likely have many 9/10's as well as a few 7/8's but overall is still regarded as a generally positive review and could make the difference between being nominated as a Game of the Year or not.

Some of the 'best' reviewed games every year never make the top 20 best selling games of the year so Reviews don't necessarily translate to Sales. Also games that were 'terrible' at launch (NMS, Cyberpunk etc) can turn things around and outsell games that scored much better.

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

Feel free to add me but please send a message so I know where you know me from...

Xbox Gamertag: bamozzy

JimRyansReplacement

@BAMozzy unfortunately I donā€™t have time to read such a long response PLUS a YouTube video šŸ˜‚

Cyberpunk is the WORST example you could bring up in your defense! CDPR also manipulated the meta score by not giving out console review copies. They ended up with a higher meta score at launch than starfield (on pc at least ) AND SOLD MORE COPIES!.

Iā€™m sure once the dust settled DF and EG didnā€™t want a bad realtionship with Microsoft or BGS hence the ā€œUpdatesā€.

But I think we all know what happened. Especially since eurogamer received a copy 1 hour after publishing that story

I think weā€™ve discussed this A LOT already and we are going to keep going back and fourth in disagreement, I donā€™t have time

I guess weā€™ll just have to agree to disagree

Edited on by JimRyansReplacement

JimRyansReplacement

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