Forums

Topic: Pure Xbox Game Club - On Indefinite Hiatus

Posts 2,361 to 2,380 of 3,716

ralphdibny

@GamingFan4Lyf nice, added!

That's actually an excellent choice, it's an Xbox staple and the first two games are available for free on the Xbox store if anyone needs to catch up (like me 😅). I actually bought a physical copy of the third one from Argos for £3 a couple years ago.

I haven't played any of them but this could be the kick up the backside that I needed to actually have a go!

Lavalera

I tried an hour of Atomic heart and Uninstalled it. The first half hour is like a walking sim with some annoying dialogue. When you finally get to control your character you're still walking 5 meters and then have another cinematic. I almost fell asleep 2 times during that first hour and I generally love cinematic heavy story games. Oh well luckily it's a gamepass game so it's OK. I hope the others like the game better but it's not for me

PSNid: Lavalera

trev666

@Lavalera did you even get out of the first location Chelomey? the walking have been doing is not what the game is after the first hour

[Edited by trev666]

trev666

Lavalera

@trev666 I don't know the name of the area , I was in some underground area with an axe spam opening boxes . There really wasn't something that drew my attention in the first hour. The horrible dialogue voice acting and the extremely slow start just put me off.

@ralphdibny @themightyant haha yeah usually it is because I'm so tired but jsut don't want to stop. This time it was because the game just didn't pull me in

PSNid: Lavalera

trev666

yeah its a hard game i played it on easy

trev666

GamingFan4Lyf

I really want to like Atomic Heart, but I keep finding little annoyances that spoil the experience. Like, this game has this strange identity crisis.

Is it a puzzle game? Is it an action adventure game? Is it a survival horror? It's hardly a shooter or even a competent brawler.

It's just so easy to get swarmed and killed because the weapons have no stagger or real heft and the powers are weak.

If melee is going to be the primary way of dealing with enemies (because ammo is so limited), have a block button that has a knockback effect or something rather than only having a dodge because if you get stuck in a corner, you're screwed.

The axe is garbage. The shotgun's ammo is too precious to use a lot. The shock gun is mostly useless.

New weapons seem to take a crazy number of resources I am not finding (and I am looting a lot). I have unlocked numerous weapons but can't do anything with them because I don't have enough to craft them. I am cautious about upgrading weapons because I want to try new weapons, so I need to conserve.

I am still trying to give this one a chance because I like the art design and the premise; but the gameplay quirks are getting in the way of enjoying it.

[Edited by GamingFan4Lyf]

My Nintendo: Daemonrunner
PlayStation Network: Bioflare
Steam: Bioflare

Xbox Gamertag: Bioflare

trev666

play it on easy its too hard on the standard setting i went through the entire game with the axe as my main weapon

[Edited by trev666]

trev666

Balta666

@GamingFan4Lyf my experience may be slightly different as I have been playing on easy almost since the combat started but I pretty much ignore new weapons and focus only on two of the early ones (axe and electric gun) and by now they do the work. For instance I have an upgrade on the axe where you do a 360° attack that does not only knockback as it kills grunts in one take

Balta666

GamingFan4Lyf

@Balta666 @trev666 I have nothing against playing on Easy, but a solution to fixing a game's issues shouldn't be "switch to easy".

I'll consider it, though.

Maybe I will focus on upgrades as I do have a good number of resources to upgrade. Perhaps that is how the progression system works in that the game wants you to focus on upgrading those starter weapons first.

I have noticed that the Recipes are slightly random. I looted a bunch of chests in one area, died, and when I reloaded, I ended up unlocking two more recipes I didn't get before from the same set of chests on top of one I did get (but it was found in a different chest from the set I did loot).

I forgot that there is a shield I can get. I should really unlock that as well.

[Edited by GamingFan4Lyf]

My Nintendo: Daemonrunner
PlayStation Network: Bioflare
Steam: Bioflare

Xbox Gamertag: Bioflare

GamingFan4Lyf

@Clankylad Yeah, I recently (like between my last comment and now) figured out how to add canisters to the Axe. I have Fire and Electricity and it's helped out a lot!

My Nintendo: Daemonrunner
PlayStation Network: Bioflare
Steam: Bioflare

Xbox Gamertag: Bioflare

MaxC

I made it out of Vavilov and did a few other things in the outside area before deciding the game wasn't for me.

  • On a positive note, the setting and visuals are very compelling and the few mini-puzzles I had to solve were enjoyable. The combat is also very well-done (I was playing on easiest difficulty based on comments I saw here and elsewhere).
  • The dialogue was just terrible and I played using Russian audio after hearing how painful the English was, but even reading it was painful. lol. Also, none of the characters are likeable. I get that the setting is supposed to miserable to an extent, but I don't want to spend my time listening to a protagonist be awful and critical to everyone and everything.

Overall, it's simply not my type of game. It certainly wasn't bad, I just felt that investing more time into it likely wasn't going to be enjoyable.

MaxC

Xbox Gamertag: Max Collins

themightyant

[Edited by themightyant]

themightyant

themightyant

As for Atomic Heart I'm about 3-4 hours in and am mostly enjoying it but there are definitely some things that drag it down.

I REALLY like the worldbuilding and setting, it feels novel and fresh. Graphically it looks amazing, and personally on XSX I haven't noticed any of the technical problems reviews highlighted on Day 1, if they are there, it seems the worst has been patched or i'm blind.

I think a problem at the beginning is how slow it is. It basically felt on rails for about an hour. Compare that with some of it's inspiration like Bioshock or Half Life which introduced actual normal gameplay FAR faster. Here it felt like a overly large lore dump, that would be better spread over a longer period and told during gameplay. Show don't tell.

Combat can also be occasionally hard and frustrating, getting stuck in corners or sniped from afar. Doesn't help that the checkpoints aren't great. I also had to remove the spinning round axe 'upgrade' as it was just disorientating in an FPS and was getting me hit/killed. Perhaps I should just craft ammo, but it seemed to be in short supply, i'm saving it mostly.

The climbing is also so slow and there is no run button.

I also like the level design with lots of rabbit hole like paths through levels in theory. That said as someone who's natural playstyle is to explore every corner, plunder every cache and take my time i'm already getting frustrated with the number of rooms filled with loot and off the beaten path chests. I suspect my playthrough will be 2, 3 or even 4 times longer than anyone who mainlines it straight to the next waypoint, which ultimately might mark it down. The obvious solutions would be ignore all that, but it's a bit of a compulsion, especailly with so many upgrades, it's not so easy to just say "ignore it" as doing so it frustrating in itself to someone that naturally wants to explore. I think there is just too much of it.

Like the on-rails info dump at the beginning a little less is often more. Instead they are just flexing a bit too hard. Restraint is sometimes needed.

I REALLY don't like the voice acting of either the main character or glove. The main actor is an awfully one dimensional malcontent oorah cheese-***** with zero personality. I keep expecting him to say "i'm here to kill Chaos" or something, so overly edgy and yet completely bland at the same time. They also haven't yet really made me interested in any of the other characters yet except Granny Zina. While it could be seen as a positive I have no idea who the big bad is, what my motivation are or where this is going. If Ii had to guess (can a guess be a spoiler? I'll play it safe) The visionary who saved my life and is giving me orders is actually the bad guy, he probably didn't save my life. We are probably going to have a fight in the building with aeroplanes in it at some point, why else go there? Maybe i'm way off.

Lots of smaller grievances but i'm still enjoying it, just not as much as I hoped.

[Edited by themightyant]

themightyant

Lavalera

@themightyant Thanks for your wonderful review of A plague tale requiem. I always like to read your reviews since you really go in depth why you do or do not like certain parts of a game. Aa you said it's an amazing game with a few annoyances here and there.
About your spoiler part: Villain is a big word here. But Amicia really doesn't stop to do everything thing she can to protest the most precious thing to her, her little brother. It was already clear from innocence that she would do anything to help Hugo, no matter the cost. I think it's an interesting question: How far would you go to save a loved one? In Amicia case it's clear that she so desperately tries to save him, that's its driving her insane and does even worse things than she wants to do, just to make sure Hugo is save. So yeah I can totally see how that looks like a villain since she even indirectly kills innocent people. The reason I don't see her as a villain is because I understand her point of view and the reason why she does what she does.

PSNid: Lavalera

themightyant

@Lavalera Thanks for the praise, I enjoy writing them too. It really helps cement how I feel about a game, and means the notes I always make whilst playing aren't entirely useless! Then it's fun to discuss what we all thought here.

How far would you go to save a loved one?

It's always an interesting question. It's part of what made The Last of Us so good, and endlessly debateable, especially as our views can change over time

E.g. I know many people that thought Joel was in the wrong at the end, but once they have had kids change their view, they would do anything for their kids.

I agree we can Amicia's point of view more clearly here, mostly due to how it is presented, though I did come to the ultimate conclusion Hugo's Death quite a while before her, she just could not accept it and would do almost ANYTHING to protect Hugo. ]I don't REALLY see her as the potential villain in quite the same way, but it is an interesting thought. If you look at the trail of death and devastation in their wake, were the order wrong to chain up Basilius (the former Carrier) and was Amicia right to keep Hugo alive for so long at the cost of so many other lives

Again endlessly debateable. Loved that part of the game.

[Edited by themightyant]

themightyant

trev666

@themightyant I think i liked innocence more than requiem

As for Atomic heart glad your giving it chance i liked it. like you say not as much as i was hoping but for me that doesnt mean its trash and im glad i played it the story takes ages to get going but in the end i thought it was good. we'll have a chat when youve finished it dont want to spoil

trev666

themightyant

@trev666 I definitely preferred Innocence to Requiem, but then I usually prefer smaller, more streamlined games. But I enjoyed both.

Played a lot more Atomic Heart yesterday. I am enjoying it, and FINALLY got to the open world. However there a few new annoyances. There is a huge imbalance between the number of cameras, the alert level, the flying drones that constantly rebuild everything, and keep coming. I've already taken to just avoiding combat in the open world, running past most battles, which seems wrong, but they are too irritating otherwise. Except I need a lot of materials to upgrade... so am forced to take on some.

Also played against my first open world boss, the round ball that took out the train, it was kinda fun but my movement seemed so slow and sluggish compared to it and there didn't seem to be any way to avoid some of it's attacks, which was frustrating.

Still enjoying it despite these aggravations.

themightyant

Balta666

I am back and played a fair bit during the weekend. I am about 10h in I believe. I like the game quite a bit and contrary to the majority I kind of like both the protagonist and the humour (specially regarding Nora). It reminds a bit o Duke Nukem which was kind of hero of mine growing up (I Guess I will get cancelled some day )

Balta666

Please login or sign up to reply to this topic