@InterceptorAlpha I never had a problem with the Left 4 Dead 2 campaign, it was just more Left 4 Dead to me.
The problem with you saying that Escape From Tarkov was made by Unity and Titanfall was made by Valve is that those are entirely false statements and are actually made by different developers (you said this, not me). In this case, Valve entirely made Left 4 Dead 2 (yes, using source), not to mention, the original Left 4 Dead we all know today never would have been made possible without Valve (Like I said, Valve Writers, Valve in-house actors, Valve employees using Valve Tech, etc.) as I never said the original Left 4 Dead was entirely made by Valve, but they certainly did the heavy lifting.
Sure, Turtle Rock Studios may have made Left 4 Dead without Valve, but Back 4 Blood certainly shows that it never would have been as successful without Valve.
Go on, Google it there are several articles and YouTube videos about this very subject.
@InterceptorAlpha A bit misleading considering Valve made 100% of the base game for Left 4 Dead 2. Turtle Rock only did the DLC for that.
Not to mention, the original Left 4 Dead was heavily made by Valve considering Left 4 Dead is on Valve's engine, uses Valve's game scripting tools, was written by Valve writers, assets and maps were made with Valve's authoring tools, voiced by Valve in-house actors, the score was recorded by the Valve symphony orchestra and the game's key feature was Valve's AI Director.
Even though the idea for Left 4 Dead was Turtle Rock's and did help with some of the first game, I'd say the main reason behind the Left 4 Dead series' success is because of Valve.
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Re: Xbox Game Pass Shooter 'Back 4 Blood' Has Officially Ended Development
@InterceptorAlpha I never had a problem with the Left 4 Dead 2 campaign, it was just more Left 4 Dead to me.
The problem with you saying that Escape From Tarkov was made by Unity and Titanfall was made by Valve is that those are entirely false statements and are actually made by different developers (you said this, not me). In this case, Valve entirely made Left 4 Dead 2 (yes, using source), not to mention, the original Left 4 Dead we all know today never would have been made possible without Valve (Like I said, Valve Writers, Valve in-house actors, Valve employees using Valve Tech, etc.) as I never said the original Left 4 Dead was entirely made by Valve, but they certainly did the heavy lifting.
Sure, Turtle Rock Studios may have made Left 4 Dead without Valve, but Back 4 Blood certainly shows that it never would have been as successful without Valve.
Go on, Google it there are several articles and YouTube videos about this very subject.
Re: Xbox Game Pass Shooter 'Back 4 Blood' Has Officially Ended Development
@InterceptorAlpha A bit misleading considering Valve made 100% of the base game for Left 4 Dead 2. Turtle Rock only did the DLC for that.
Not to mention, the original Left 4 Dead was heavily made by Valve considering Left 4 Dead is on Valve's engine, uses Valve's game scripting tools, was written by Valve writers, assets and maps were made with Valve's authoring tools, voiced by Valve in-house actors, the score was recorded by the Valve symphony orchestra and the game's key feature was Valve's AI Director.
Even though the idea for Left 4 Dead was Turtle Rock's and did help with some of the first game, I'd say the main reason behind the Left 4 Dead series' success is because of Valve.