Comments 4

Re: 'I Felt Incredibly Emotional' - Peter Molyneux Shares His Reaction To Xbox's Fable Reveal

Gemini53

I don't remember much about Fable other than everyone yelling chicken chaser at me.
Fable 2 I remember a bit more clearly and I did enjoy it - well most of it.
Great visual design, quirky gameplay and a straightforward system makes it a very appealing title. However, my biggest issue was that everything felt forced, as in my decisions between good and evil (the game's big sell), weren't really mine to make, just a series of reactions to quests that force you down a path. Yes you can make people laugh, be annoyed with you, even marry, but none of it really adds up to the path you're pushed down.
It's quite clever I suppose as it does a good job of letting think you're controlling your avatar's destiny, but in reality you're not in control at all and once you realise this the game loses much of its appeal. In fact it all feels like a bit of a con with one exception - the dog.
The dog was brilliant. No more running blindly around the countryside trying to find chests for you, your faithful company is there to help! Train him up and you'll rarely have to go searching for anything.

Anyway, after pouring many an hour into Fable 2 i did eventually reach the game's conclusion, but was tired of it by the end.

That aside, and even in light of Peter Molyneux's wanning good reputation of recent I've always admired the man's creative genius. Populous, Syndicate, Powermonger, Black & White and yes, even Fable 2, the man is a creative genius and I wish him well in his retirement.

As for Fable 3? No, I won't be joining in on that particular adventure I'm afraid. I've seen enough of the Fable world, as interesting as it can be, to know I've no desire to return.

Re: Talking Point: What Are You Playing This Weekend? (February 14-15)

Gemini53

TES III: Morrowind

Remains one of the finest RPGs ever created. Sure by today's standards some of the systems might seem clunky, certainly for newcomers, but in terms of sheer depth, creativity and pure roleplaying goodness there hasn't been a game to come out of the Bethesda camp since that matches it, and I say this as a huge fan of TES V: Skyrim - which I still regularly dip in and out of.
I did choose to drop in a few visual mods out of personal preference, but left everything else untouched.

Playing Morrowind again and looking at the painfully shallow and frankly boring Starfield I have to ask, what the hell happened to this company?