Tag: Physint
News Physint's Xbox Exclusivity Remains Up In The Air As Kojima Discusses New Partnership
"They're not thinking of just funding a game"
Hideo Kojima has been speaking more about PHYSINT over the weekend — the game that has switched publishers from PlayStation to Xbox — revealing additional details about what's been going on behind the scenes. In his interview with IGN, Kojima discussed a bunch of topics including how the game's...
News Hideo Kojima Reveals New Details On Upcoming Xbox Games, Including Lead Actor For PHYSINT
Bill Skarsgård joins the cast
Today's Xbox Tokyo Game Show Showcase was finished off by none other than Hideo Kojima himself, who provided more details on his two upcoming Xbox projects in the form of OD-KNOCK and PHYSINT. It was PHYSINT that took centre stage
News Sony Dropped Kojima's 'PHYSINT' Over Budget, Profits & Timed Exclusivity Concerns, Sources Say
Apparently missing deadlines and over budget
It's fair to say we were all a bit surprised by the news that Xbox would be taking over from Sony to publish Hideo Kojima's PHYSINT, dubbed as a spiritual successor to the Metal Gear Solid series. Sony's split from Kojima Productions co
News Former PlayStation Boss Reveals His 'Surprised' Reaction To Kojima's New Xbox Partnership
You and us both, Yoshida!
Yesterday's reveal of Kojima switching from PlayStation to Xbox with his new PHYSINT game has been making headlines across the industry, and we've seen some interesting reactions on both the Xbox and PlayStation sides! Just to catch you up, Kojima's new Xbox partnership on PHYSINT apparently comes as a result of...
News Xbox Is Officially Taking Over From PlayStation On Hideo Kojima's New 'PHYSINT' Game
Sony decides to step away
How about this for a story to wake up to! It's been announced overnight that Sony has decided to step away from Hideo Kojima's new PHYSINT game, which is described by the man himself as a "genre-defining action-espionage title", and Xbox Game Studios has stepped in to publish the project instead. Yes, a game is really...




