Games are built on a huge variety of game engines these days, but two are perhaps the most well-known. Unreal Engine and Unity Engine power a lot of the game we play on modern consoles, and this new Unity trailer shows us exactly why.
The engine's creators have showcased some new character model tech in a real-time cinematic trailer, and we've got to be honest, it's hard to spot that they're digitally rendered! The star of the trailer looks like a real person...
Rest assured, this is an in-engine asset though, and it's pretty damn impressive. Sure, this isn't running on a console, but the fact that Unity can deliver these sorts of visuals is kinda mind blowing. Here's how Unity says it developed the character model:
For the protagonist’s highly realistic locks, the Demo team and Unity’s R&D team collaborated on an all-new Hair solution for authoring, importing, simulating, and rendering strand-based hair. It works with any authoring tools that output data in the Alembic format. In Enemies, the team used Maya XGen, and is validating the pipeline with Weta Barbershop.
There's some hyper-realistic detail here and these sorts of trailers always get us hyped for things to come. Gears developer The Coalition showcased similar levels of detail with a few demos last year, and we can't wait to see what developers do with these tools moving forward.
Does this trailer impress you? Or do you need to see games to be won over? Let us know below.