It's crazy to think that it's now been almost three months since Halo Infinite's multiplayer launched early on November 15th, 2021, and let's be honest — as fantastic as it truly is, it's suffered from a lack of new content thus far.
This hasn't gone unnoticed by the Halo community, who have been engaging in various discussions over the past few days about whether Infinite can really be considered a "live service" game when the post-launch output is so slow:
343 Industries has talked multiple times in recent months about plans for the future, including the targeted release of campaign co-op in Season 2 and Forge in Season 3, but those features are ultimately still at least a few months away.
We certainly feel that the team at 343 deserved a hard-earned break at Christmas time following the years' worth of preparation put into Halo Infinite's launch, but we can also understand why fans are concerned about the game's slow post-launch output — especially with reports that the player base is dwindling on certain platforms.
What are your thoughts on Halo Infinite's post-launch content so far? Let us know in the comments.