Fable Will Use ForzaTech Engine
Image: Playground Games/Microsoft

While we're more than likely a ways off until Playground Games' take on Fable hits Xbox consoles, we now have a little tiny nugget of new information to keep us going. The developer who is most notably known for working on the Forza Horizon series appears to be using that same graphics engine for the fantasy adventure.

In a recently uploaded job listing for a software engineer on LinkedIn, it was revealed by Turn 10 Studios (who are assisting in the development of the game) that the ForzaTech engine is being used across three AAA titles. The games are spread across two franchises, one being the Forza series, the other being "an open world action RPG – Fable."

Do you want to have a major impact on 3 AAA titles in development across 2 beloved Xbox franchises? ForzaTech is the engine, tools, and pipelines that drive both the Forza Motorsport and Forza Horizon series of games. In addition to adding new features like raytracing to support the next console generation, we are also enriching the toolset to support an open world action RPG – Fable.

It was originally believed that a new engine was being developed for Fable (thanks, The Gamer), but for whatever reason, the team has decided to stick with the ForzaTech engine. It's no real surprise this is the decision they've made. Even on a base Xbox One, games such as Forza Horizon 4 look absolutely stunning, especially from an environmental viewpoint. We can only imagine what the open world fantasy adventure will look like when it hits Xbox.

Are you happy to see Fable using the ForzaTech engine? Let us know in the comments below.

[source linkedin.com]