We're not long from the release of Resident Evil Village, so now Capcom has released the full details on the game's various graphical options, including the ability to play with ray tracing enabled at 45FPS on Xbox Series X.
As seen on the official site, both the Xbox Series X and Series S will have two different graphic modes to choose from. Both include the ability to enable ray tracing, or to experience the game at a fluid 60FPS. The only difference between the two is in its resolution, which is understandably lower on the Xbox Series S.
Xbox Series X
- Performance: 4K/60FPS
- Graphical: 4K/45FPS
Xbox Series S
- Performance: 1440p/45FPS
- Graphical: 1440p/30FPS
45FPS is a strange frame rate, but we'll reserve judgement until the game is in our hands. Alternatively, the graphical options for Xbox One have also been revealed, offering a variety of modes across the two systems.
Xbox One X
- Performance: 1080p/60FPS
- Graphical: 4K/30 FPS
It seems the Xbox One X isn't too far off the next-gen systems, minus ray tracing and 45FPS. There's a wide variety of varying settings across the four different consoles, but each seems to be pushing the systems to their limits. Not long now until we can experience first hand how well the game runs. In the meantime, a demo will be available early next month, giving you a small taste of what the game has to offer.
Are you happy with the Resident Evil Village graphical options? Let us know in the comments below.