Update: Following the comments made earlier, Naoki Yoshida also spoke to VG247 about the production of the game, stating that there are “no obstacles” surrounding an Xbox version, but the team is currently focused on the next expansion and the PS5 version before anything else.
”There are no obstacles for developing the Xbox version. We were able to undertake development and provide our service thanks to the immense efforts that Phil has invested. For that we are truly grateful!”
“The sole factors are the workload and the order of steps. Now when it comes to the Xbox version, there’s unfortunately not much I can say presently but just that we cannot work on all the steps simultaneously and need to follow the order for proceeding with these things. Since we’re currently involved in the development of Endwalker and preparing the PS5 version to follow on from the title’s service on PS4, it’d be appreciated if we can return to touch upon the Xbox version once things have settled!”
While many Xbox fans have campaigned to see Final Fantasy XIV come to the family, Square Enix doesn’t seem to feel the same way, as the company has noted there are no plans for a port in the near future.
Speaking to The Washington Post, Final Fantasy XIV’s producer and director, Naoki Yoshida, was quizzed on the possibility of an Xbox port. As rumours have circulated over the years, it’s seemed a likely bet, however, Yoshida noted that the team wishes to continue focusing on expansions for the game for now.
“We provide content on a fairly regular basis and our cycle is rather condensed, and it is a fairly stable cadence that we continue to follow. We have to think about long-term planning with additional platforms, we need additional testing for that particular platform. So it kind of exponentially grows the amount of resources that needs to be allocated.”
There is some good news. While there are no immediate plans, Yoshida reportedly told The Washington Post that he would love to see the game on other platforms in the future. It might not be in the pipeline now, but never say never. In the meantime, we’ll just have to stick to the numerous Final Fantasy games available via Xbox Game Pass.
Would you like to see Final Fantasy XIV come to Xbox systems? Let us know in the comments below.
[source washingtonpost.com]
Comments 21
This is a devastating blow
Talks have been going on for years now, I'm desperate to play the game on my Xbox!
With all the Final Fantasy titles coming over recently I was certain it was imminent.
Bad times.
EDIT: OK, that updated story changes things. Phil really putting in the effort! So it's coming. That's enough
I smell a sony deal^^
Does bother me personally, still haven't touched any of them games on game pass... Shame for those interested in them games though
Shame really, I play to on ps4 but would of loved the influx of new players that's if they made it crossplay.
Best console mmorpg by far
Played in on PC for a couple months both before and after ARR. I'd rather fire up FFXI if I cared to go though the hassle of installing it. FFXIV was just was flat out no fun.
As it is now if you want a MMO, you play WoW(that somehow despite being ancient still feels fresher than FFXIV) on PC or ESO on console.
A real bummer as I love this game and dont currently have a way to play it
It's a bummer as i'm fairly sure SE would announce the new expansion along with Xbox port announcement but ... we only got news about expansion and PS5 version of the game.
Good news that it will eventually come to Xbox, yay. Maybe next year?
I tried to get into this on PS4/5, but I just can't. It feels like a 90's MMO, and it really really really wants a keyboard and mouse. The controller UI is just plain horrible. TESO, PSO2 are good for console, PSO2:NG looks like it might be amazing. But IDK, FFXIV feels clunky and dated right when you start.
It's so funny how no one bats an eye when Sony buys exclusivity for Final Fantasy (still no word on 7 remake or 16 EVER coming) or Persona games, but lose their minds when Microsoft bought Bethesda. It would be a shame if Microsoft decided to keep Starfield, Fallout, The Elder Scrolls exclusive to their platforms, but I couldn't blame them if they did...
@armondo36 Every exclusive from either side of the 'divide' causes the same amount of 'losing minds'. The biggest annoyance is in scenarios where games are 'taken away' from a console by a rivals money bribe - like this. Tomb Raider is another example and that deal certainly damaged Tomb Raider - and possibly will happen with Final Fantasy.
Bethesda buy out is slightly different because its many IP's that have now been taken away from a console and ones that sell well too.
But to suggest one set of console owners go crazy when there are exclusives but the others are polite and content is as hilarious as one football team fan suggesting all fans of their rival team are ignorant, barbaric fools while fans of their team are perfectly fine individuals.
Unfortunate for you to hear but we're all the same people and owning a particularly shaped and coloured computer system that pretty much do the exact same thing doesn't really change who you are as a person, no matter how much you object to that idea.
I read the article as being about FF16 XD damn them Roman numerals they still confuse me!!
@NEStalgia 14 is actually a very, very good MMORPG, I’d go as far as to say the best I’ve played. Saying that I did play a few years ago so not sure how it’s aged but I remember enjoying it even with a controller. I wouldn’t play it now, these type of games are absolute life suckers but it’s a blast for anyone who likes these games so I hope it does come to Xbox at some point.
Saga Frontier Remastered is literally going to everything, and I mean Smartphones as well, but Xbox. I wouldn’t hold my breath on this.
@StonyKL actually and your are kind of right but the issue that you aren’t you aren’t taking into account and neither is @armondo36 is size of the Playerbase. Right now the Sony player base is so large that those not included in these exclusivity deals don’t matter on the other hand when it’s the reverse it’s does matter. If the player bases were more even you’d see huge bellyaches on both sides but right now that’s not the case so it looks like the Xbox playerbase doesn’t complain as much.
The only one I haven’t seen complaints on is the Nintendo exclusivity of MH Rise and Disgaea 6, which seems odd to me but maybe an oversight hmm I dunno. It’s weird given the popularity of those franchises.
Having said all this I don’t think it’s Sony, if I’m honest. I think Square Enix wants more money and resources from MS, and unlike Sony, MS isn’t given them that. Look MS played a big role in getting PSO2 over to the West, and that includes servers. I’m thinking SE might be a touch salty at the effort. But that’s my personal opinion.
@Fenbops Yeah, I keep hearing over and over again that it has great story and is really good. I wanted to love it, but I just couldn't get on with the interface. I feel like if I played with key/mo I'd have liked it substantially more, but as-is I felt like gameplay is something that happens momentarily at infrequent intervals between spending most of your time tabbing through the nightmarish UI with a controller. Rather than coming up with a controller-driven interface, they just mapped the controller to some odd mouse cursor/snap-in navigator.
Saying that, on both PS5 and XSX they could fully support key/mo inputs which would make it a lot more compelling, though I don't think I see myself setting up a a mouse for it. Plus there's already ESO and PSO2 that are more focused on a good console experience. And they don't require subs, either....
@mousieone Square's decision making on what they do with ports and remasters leaves me scratching my head more times than not. I assume they figured that the Nintendo audience loves retro 16 bit games so it's a fit. It's a PS1 game, so the PS audience has nostalgia for it as well, that's a fit. Asia loves mobile so that's a fit. Xbox is a newer market without a 16 bit affinity so no need to port it. There's probably some logic to that, but it really is a confusing decision. These companies probably spend more money having 30 person meetings and 60 person conference calls for 10 hours with a dozen 6-figure salarymen to decide what platform to exclude, then to just pay some third party in China to port the thing.
MH Rise makes sense. Nobody cared about MH on PS2, and the Sony MH crowd from PSP is long gone, and mostly in Japan anyway. So MH is most closely associated with Nintendo, with an iteration of the game that looks Switch-like. Yeah, MHW saw mass appeal on all platforms, but the new game doesn't look as AAA as World, and those "in the know" MH fans know the standing of World vs the "very Japanese" "core" MH. Of which Rise is literally set in feudal/mythical Japan....
And Disgaia is so weeb even I can't even weeb enough to weeb it. Nintendo it is.
”There are no obstacles for developing the Xbox version. We were able to undertake development and provide our service thanks to the immense efforts that Phil has invested. For that we are truly grateful!”
That actually sounds like they HAVE been on talks.
Keep in mind the PS4 version of the game (Heavensward to be precise) didn't launch until months after that expansion released.
Maybe we can hold hopes for an XBox release around 6.1 or 6.2.
@NEStalgia I can’t even weeb enough to weeb it? 🤪 somebody had too much sugar in their coffee this morning.
I don’t know; I think Rise will be more of an issue once it’s starts getting more content updates and the leaked PC port. Right now MHW has enough attention. That changes though..
But I don’t know like I said SE seems to be bucking for more cash support who knows after the FF XII Gamepass debacle :/
@mousieone This is the company that decided the best approach to releasing DQ11 properly on PS4 was to release a prerelease beta at full price, with the West getting a later, less incomplete build than the homeland, then remake the game for Switch, then port the finished Switch version with Switch graphics back to PS4 and call it a remaster.
I don't think I'll ever really comprehend the decision making that goes on at Squeenix.
@NEStalgia To be honest, the same can be said about most MMO's. It took Wow like years before they revamped the starting experience. I'd have to say ffxiv weakest point is starting out, but it's a story driven MMO. It won't throw you into the action and give you all the abilities right away. It's probably the one big strike I'll give against it.
That being said, the controller on ffxiv is amazing. Much better than ESO. You really need to go into the options and enabled the expanded controller setups. The generic one is passable, but most new players don't realize the controller setup is highly customizable via the options.
I would love to play this on Xbox. I currently play on PS4 pro and PC, but my PC is just way better than my ps4 pro. I'd love to play this on the series x.
Till then, patiently waiting for the new pso game. Looks great.
I mean, is not a surprise
Square enix have been treating all their customers that are not from playstation like *****
Xbox will be better supporting other japanese developers instead of square enix
But I am sure that xbox will continue being that stupid going behind those developers with gamepass deals and tons of money
They love to pay for the scraps of companies that give a ***** about xbox
I personally think it's Square Enix at fault. Look at the majority of Japanese style games from them, and then look for an Xbox version...good luck with that...LOL
They just seem to be all about chasing an up front payment from someone.
Look at all the paid timed exclusives from Sony. Then look at the Kingdom Hearts series timed Epic Store exclusive on PC.
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