We've been learning a lot over the past 24 hours about how the Xbox Series X performs when playing backwards compatible games, and while some titles already achieve their performance targets on Xbox One X, others have been described as "transformative" experiences due to the performance increase.

Take Monster Hunter: World, for example. As you can see in the timestamped Digital Foundry video above, the game runs very inconsistently in resolution mode on Xbox One X, sometimes dropping below the 30 frames per-second mark, while the Xbox Series X achieves a near-locked 60FPS for the most part.

The same can be said for Sekiro: Shadows Die Twice, which according to VentureBeat's Jeff Grubb runs at an average of around 37FPS on Xbox One X, but again a near-locked 60 frames on Xbox Series X.

The result of this should be a significantly smoother experience when playing these games, but as we've mentioned, you won't notice this in all titles due to many of them already hitting their performance targets on Xbox One X.

In any case though, you can rest assured that backwards compatible Xbox, Xbox 360 and Xbox One games will run better than ever on your Xbox Series X when it arrives at your door this November.

What games are you hoping will run smoother on the Xbox Series X? Let us know in the comments.

[source youtu.be, via venturebeat.com]