Something we mostly glossed over last week during the massive Xbox Series X reveal was exactly how long the Xbox Series X has been in the works. As revealed by both Digital Foundry and Austin Evans, we now know the console first began development all the way back in 2016.
For those keeping track, this means Microsoft was working on the system a year prior to the release of Xbox One X, which came out November 7, 2017. Here's a quick clip of Austin Evans discussing this with Partner Director of Program Management Jason Ronald:
Austin's hands-on reveal also gave us a look at the Xbox Series X devkit, which bares a significant resemblance to the Xbox One X devkit originally codenamed 'Project Scorpio'. The final thing looks nothing like it of course, and we're excited to see how it ultimately turns out later this year (fingers crossed!).
[source twitter.com, via eurogamer.net, youtu.be]
Comments 2
@TheNewButler exactly, they have a target years away and build to hit it. They can't just change something at the 11th hour, it would throw up all sorts of problems, like cooling for one. Hence the reason people think Sony panicked and overclocked the PlayStation 5 is rubbish.
I don't think many would be surprised that they started on Series X a few years ago, the Xbox One X was only a mid gen upgrade, just an enhanced Xbox One, albeit a very powerful Xbox One.
This makes sense, of course. Microsoft got their clocks cleaned this generation, so of course they probably wanted this gen to end as soon as they washed the stink of The Mattrick away & Phil fully took over.
Good for them thinking ahead & getting a plan in place for this next generation. Because, clearly, their plan in 2013 was a dumpster fire.
And it also makes sense that Sony seems to be lagging behind in their messaging & overall approach with the PS5. Sony is probably in no hurry to end the current gen. They still have two big games coming out for PS4.
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