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Topic: Step-by-step tactics. How do they attract the player?

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Poo

In the basis of any turn-based tactics is management of groups of characters or the world, with the gradual building of progress logic in the form of separate moves to achieve a particular goal. Simply put, this is a strategy. There are several features that form the basis of the gameplay of turn-based tactics:

  • planning
  • management
  • calculation
    This genre of computer games originates in board games. One of the first turn-based tactics, perhaps, was chess, backgammon or checkers. These games make the player think, calculate, distribute. They allow players to show their leadership qualities, unlock potential, learn patience and discipline. So what is so catchy about turn-based strategies?

Feeling of pleasure

The strategy consists of small steps, and each small step brings a small victory or defeat. Accordingly, a person receives some emotions, and emotions are a like a feedback. From the point of view of psychology, outbursts of emotions cause a person to feel the significance of an event, cause subconscious pleasure and bind to an object.
The player likes the feedback heshe receives after each moves. There is also an increasing desire to make the next move sooner, according to the planned tactics, which in turn brings more and more pleasure. The player gradually sees how plan is being implemented, and what could be more pleasant than seeing how plans are being implemented?

Show intelligence

Any turn-based strategy is an opportunity to show intelligence. As far as games are aimed at relaxation, pastime and enjoyment, they do not imply vital issues. So the player can use non-standard solutions that heshe would not apply in life, test himherself as a leader and use brain to solve the problem beautifully and quickly.
Tactics imply a large number of calculations, planning, and management of things, and a person likes to do this when heshe understands that it is optional - categorical questions do not depend on himher, but at the same time heshe can prove himherself, reveal potential.
The game gives you the opportunity to learn the skill of a system analyst - to learn quickly and build images in order to achieve your goal in the end.

Slow solutions

Step-by-step strategies give you time to think. There is no need for haste, which is ubiquitous in the modern world. This allows you to show your strategic skills as best as possible, because when there is time, you can make a more profitable decision.
The presence of such an opportunity will cling to a person, because no one is rushing, no one is pressing the timer. People enjoy not only momentary success, but also a future global, slowly achievable goal.

Challenge

Strategy is a challenge to the player. It puts a challenge in front of a person, or rather a lot of small challenges that need to be solved. There is a task - to learn, change, improve, and many players like that you can get better and see this progress. Moreover, “better” is not an abstract thing, but a real development of strategic thinking, which can be useful in life.
Having a challenge is an opportunity to improve yourself. Try yourself as a boss and possibly surpass your capabilities. People like to be told that they are getting better. There is a feeling that if you have overcome a difficult task, then you are even smarter than you thought.

Immersion in the game

Most often, to win a turn-based strategy, you need to immerse yourself in the game world. You need to know the enemy by sight.
The player has to understand its subtleties, laws, delve into history, which means that ENT is well prescribed by the developer. Of course, a person will appreciate it if what heshe bought is carefully executed, worked out in detail. Heshe will appreciate that history has been created, and everyone loves stories. Then there is a feeling that the developers tried for us loved ones, and this captivates the player and brings pleasure from attention to detail.
The player can also observe the development and change of the world he controls, the gradual conquest or liberation. Here it is important to have a sense of control over the development of the world over which there is power. How to watch a story movie, but manage it yourself.

Several interesting projects of already released step-by-step tactics

Dominions 4: Thrones of Ascension. You need to increase your influence and the number of believers in the role of a deity, while protecting yourself from competitors.
Expeditions.Vikings. You play as a Viking leader who establishes his settlement on the coast of England.
Xenonauts. You control a military organization protecting the Cold War Earth from an alien invasion
Plague Inc: Evolved. Your task is to spread the virus all over the planet and destroy humanity.

Several interesting projects that are just being planned for release

Saturated Outer Space. You play as space rescuers whose task is to protect space from all kinds of troubles.
Songs of Conquest. You wander the lands, control the wizards and defeat those who challenge you.
Terra Nil. You have to return to the former state of the earth, devastated by man.

Poo

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