Author Profile

Damien has been writing professionally about tech and video games since 2007 and oversees all of Hookshot Media's sites from an editorial perspective. He's also the editor of Time Extension, the network's newest site, which – paradoxically – is all about gaming's past glories.

Damien began his professional journalistic career with Retro Gamer magazine and has since written for Pocket Gamer, Eurogamer, CNET, Red Bull Gaming, SFX Magazine and many other clients within the tech and video game industries.

Username
Damo
Articles
37 (8 reviews)
First Article
Thu 25th, November 2010
Avg. Review Score
6.6
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  • News Microsoft Reveals How Xbox Series X Is Going To Beat PS5

    Incredible power! Ray tracing! Xbox One enhancements!

    While Microsoft has certainly been more talkative in 2020 than its direct rival Sony, we've nonetheless been hankering for fresh news about the upcoming Xbox Series X console. Thankfully, that wait is now over as Microsoft has afforded our friends over at Eurogamer's Digital Foundry unprecedented...

  • News Westwood's Beloved Blade Runner Game Is Getting Remastered For Xbox One

    Time to die (from joy)

    While Blade Runner fans recently got the movie sequel they'd been praying for in the shape of Blade Runner 2049, back in the '90s the next best thing was Westwood Studio's superb point-and-click adventure for the PC. Simply titled 'Blade Runner', it focused on replicant bounty hunter Roy McCoy and was set during the events of...

  • Review Steel Battalion: Heavy Armor (Xbox 360)

    Wreck warrior

    On paper, it seemed like a recipe for disaster. How could Capcom possibly take the Steel Battalion series — famed for its intimidating controller and unwavering adherence to hardcore, hard-as-nails gameplay — and condense it into a motion-controlled game on a platform that is beloved by casual players and loathed by ‘proper’...

  • Review Kinect Star Wars (Xbox 360)

    Your powers are weak, old man

    It isn’t hard to picture the glee that must have filled the offices of Microsoft Studios when the deal to produce Kinect Star Wars was inked. Kinect has always been about removing barriers thrown up by physical controllers and letting players filful their fantasties, and what better advert for the tech than the...

  • Review Kinect Rush: A Disney Pixar Adventure (Xbox 360)

    Fools rush in?

    Kinect is proving to be the ideal platform for younger gamers right now; we’ve already had the reasonably enjoyable Disneyland Adventures, and it’s highly likely that the forthcoming Kinect Star Wars will find more favour with pre-teens than thirty-something geeks. Kinect Rush: A Disney Pixar Adventure is another controller-free...

  • Review Kinect Sports: Season Two (Xbox 360)

    The best just got better

    Despite posting impressive sales figures and delivering some engaging titles, Kinect has arguably struggled to find that elusive ‘killer app’ that is capable of convincing both casual and hardcore gamers of its worth. While the original Kinect Sports was a fantastic grounding in Microsoft’s brave controller-free world,...

  • Hands On Kinect Sports Season Two

    We visit Rare's UK HQ to experience what could be this Christmas' biggest Kinect title

    Given the incredible commercial and critical response to the original Kinect Sports, it was inevitable that a sequel of some description would occur. What was slightly less predictable was the news that the legendary British code house Rare would be co-developing...

  • Review Champion Jockey (Xbox 360)

    Cracking the whip

    Admit it. The concept of a horse riding simulator isn’t instantly appealing. When you consider that the medium of video gaming allows us to explore unlikely fantasies and pretend to be characters we could scarcely dream of becoming in real life, it makes you wonder who in their right mind would want to step into the grass-soiled...

  • Review Fruit Ninja Kinect (Xbox 360)

    Juiced up

    In an age where smartphone advocates are gloomily predicting the End of Days for dedicated home consoles, it’s incredibly ironic that one of the best-selling iPhone and Android titles of all time (over 20 million downloads, and rising) is made even more compelling by its fusion with Microsoft’s home console-based Kinect peripheral...

  • News Microsoft to Release Limited Edition Star Wars 360 Console with Kinect

    Special R2-D2 themed model in the works to coincide with the release of Kinect Star Wars

    We've just heard from one of our close sources in the retail sector that Microsoft is prepping a limited edition R2-D2 Xbox 360 console — complete with Kinect sensor — set to launch alongside the forthcoming Kinect Star Wars. According to our reports, the...

  • News Fruit Ninja Kinect Release Date and Price Confirmed

    Coming to fruition in August

    We love Fruit Ninja Kinect here at Kinectaku — that much should be obvious from our exhaustive Fruit Ninja Kinect preview. Thankfully, the rest of you will be lucky enough to experience this amazing title on the 10th of August, because it's being launched as part of Microsoft's Summer of Arcade 2011. The Big M has just...

  • First Impressions Fruit Ninja Kinect

    Ripening nicely

    If you happen to own a modern smartphone then you’ve probably already sampled the delights of Halfbrick’s amazing Fruit Ninja. The game has now registered over 20 million downloads across mobile formats, and rightly so — it’s one of those unique titles that takes a very basic premise (in this case, the slicing and dicing of...

  • Review Harry Potter and the Deathly Hallows: Part I (Xbox 360)

    The spell is broken

    After almost a decade of trying, one would assume that by EA would have nailed the perfect Harry Potter game. Since the launch of the first movie tie-in way back in 2001 – on the original 32-bit PlayStation, no less – there have been numerous missteps, false dawns and crushing disappointments, all of which have been made that...