Riot Games, best known for League of Legends, has today confirmed 530 layoffs globally, which is about 11% of its workforce.

In a lengthy post on its official website, it explained how this decision was "critical" for the future of the company. It wants to return its focus to its core games and live service titles like League and Valorant.

"Our strategy moving forward is clear: we’re honing in on what we do best and what resonates most with you. Every endeavor, from development to storytelling to competition, will be crafted to deliver meaningful, memorable experiences with games at the center."

As a result, the teams impacted are the ones "outside of core development". Although games like 'Project L' are still on track, unfortunately, there have been some cutbacks with certain other projects. This includes downsizing Legends of Runeterra's development team and the end of Riot Forge's publishing efforts.

Riot Forge was responsible for publishing six 'League of Legends story' games in partnership with indie developers. Although Riot hasn't released any of its 'core' games on Xbox, it has made them available on PC Game Pass.

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[source riotgames.com]