"After playing Diablo 4 for dozens of hours, it makes it so clear why fans of the franchise were so bitterly disappointed with Diablo Immortal. Diablo 4 nails the core tenant of the series for what is an incredible action RPG, and a game that will challenge players’ skill level, as well as the strength of their marriages."
"Diablo 4 embodies the essence of what makes Diablo so great, taking the best elements of its predecessors and sewing them together to create an ever-changing, ever-evolving chimera that we can't wait to play for years to come."
"Diablo 4 is a mighty sequel, but it can feel more like a grand buffet of tasty demon-slaying treats. It offers something for everyone but misses out on that acquired yet curated taste of the older entries.
This doesn't take away from Diablo 4 representing the next evolution in the series. It is a stellar sequel – and one that works hard to appeal to every fan of this beloved franchise."
"Simply put, Diablo 4 may be Blizzard's best-ever game, and that's a really tough legacy to live up to. Immaculate storytelling meets stunning art, polished, bug-free gameplay, atop endlessly customizable combat with the promise of dozens, maybe hundreds of hours of content — Diablo 4 might be Blizzard's most important, pivotal game since World of Warcraft."
"Diablo IV might just go down as one of Blizzard's best games. It delivers exciting and accessible ARPG gameplay, a stunning world and engaging narrative to experience, and so many activities to keep you hooked for hours on end."
"Diablo 4 is the true successor to the bad old days of action RPGs and oozes quality in its frenetic combat and deep, engaging character development. It tells a complex, gritty narrative set in the darkly beautiful world of Sanctuary. Even better, it provides a solid foundation for years of Diablo content to come."
"Diablo 4 is a stunning sequel with near perfect endgame and progression design that makes it absolutely excruciating to put down. The story is a pretty big disappointment despite still being a noticeable improvement over Diablo 3 and there are some annoying bugs that need squashing, but the combat, the loot game, and both the sights and sounds of this world are impressive enough to smooth over those rough edges."
"Diablo IV is a return to form at a much needed time for Blizzard. It delivers incredibly fun hack and slash action combat, a greatly improved skill system, and a ton of things to do, not to mention the best story told in the franchise yet. It also looks awesome, sounds great, and runs well (except for rare instances of traversal stuttering)."
"Diablo IV, at this time, cannot escape comparison to the past of the franchise it belongs to, but it's thankfully a game that has been crafted with a strong awareness of what made each one either revered or reviled.
It represents a measured approach to combining the many elements from previous entries that worked into a system that feels like the new standard-bearer for action role-playing. Coupled with a new benchmark for storytelling in the franchise, and a solid narrative foundation for any potential new adventures, it's easy to see Diablo IV as something I'll regularly check-in on for a long time to come."
"Diablo IV features a compelling antagonist in Lilith, and while it tries to present more interesting ideas into the series by the way of story, it ends up retreading old ground in more ways than one."
"Diablo 4 is good, but it could have been more. It's a damn good entry to the series as a whole, and will give the vast majority of its players a bloody good time. Bugs and live service concerns aside, it's a good package (even for players that find themselves more fond of the old ways of doing things)."
Diablo 4 looks like a huge hit with the critics then; Blizzard's new action RPG is currently landing with a 91 on Metacritic and 89 on Open Critic at the time of writing. If the dev team can nail the post-launch support for Diablo 4, it looks like something that fans will be playing for years and years to come.