Atomic Heart Patch Notes Released, Dev Hints At New Features In Next Update

Atomic Heart launched on Xbox — including Game Pass on day one — a week ago today, and its launch hasn't been without some niggling issues. Thankfully, developer Mundfish has already begun rolling out updates, with version arriving on Xbox last week.

This patch is more about bug fixing than anything else, but the team has also detailed what features it's working on for future updates. Here are the full Atomic Heart patch notes, along with what's coming next:

Atomic Heart Patch


  • Fixed an issue blocking quest progress for "A glass, Darkly"
  • Fixed an issue with Claire (cutscene is not starting)
  • Fixed a crash during the Ballerina boss fight

Visual And Audio

  • Autodetection of the sound language, based on your settings (you can still choose to modify the audio and the texts language in the options)
  • Removed an inappropriate image from the old soviet cartoon
  • Fixed an issue with a "Rotorobot" in a frozen state


  • Fixed an issue with infinite jumps
  • Fixed an issue with missing map objects at VDNH Exhibition Park


  • Fixed an issue with wrong Brightness setting (but the value will be reset to default)
  • Various settings localization fixes

PC Only

  • Framecap limit is 500 now

The Steam version of Atomic Heart has since seen a smaller update that fixes some environment collision issues, although that version is yet to appear on consoles. The team is working on more patches across all platforms though, with the following features being worked on right now:

"Here’s a list of main updates that along with the others will become available with the next upcoming patches:"

  • Various achievements fixes
  • FOV settings
  • UI and subtitles size settings

Are you still enjoying Atomic Heart on Xbox Game Pass? Let us know!