Techland has revealed the post-launch roadmap for its upcoming open world zombiefest, Dying Light 2, which finally arrives on Xbox next week.
The game's predecessor was well known for its strong content support in the years after it first released, with the excellent The Following update doing so much to add meaningful new gameplay experiences to the already super solid base of the original Dying Light, and it seems this sequel is in for a similar level of support.
As shared on the game's official Twitter account, the roadmap details some small-scale DLC drops in the early weeks - events, challenges and the like - before the first of two promised story DLCs arrives in June.
Besides this, there's the usual non-stop flow of new skins, weapons, mini-stories and bits and bobs to keep eager fans busy for the 500 or so hours(!) that they're gonna be playing. As far as we know at this stage, the main story DLCs will be paid content, as they're included for an extra fee in special editions of the game, but we've no word on exactly what the other stuff here could cost or whether it's all likely to be free drops. We will, of course, keep you in the loop as soon as further info becomes available!
Is Dying Light 2's roadmap of content looking tasty to you? Let us know below
Comments 7
I love how devs these days just announce their games are going to be unfinished when they launch.
Awesome, looking forward to digging into this one with my fire team 😎
Whatever happened to releasing finished AAA games 😓 this is translated to me as: We are releasing the game early and in 5 years it will be compleated! Plese give us money so we can compleat the game...please :3.
If they really are going to "support" this SINGELPLAYER game for 5 years! Why not delay the game even more and finish it, or maybe the game has enough "content" right now and dont really need any more.
They could have used the energy they are usig on DLC to make a new game.
That's probably when I'll get it then 🤣 In 3-5 years. I've still got Dying Light: The Following to play to completion so I'm good.
I would never be a game dev you can never win and it must be pretty demoralising that you know folks are going to complain no matter what you do.
If Techland hadn't shown any of this I would bet folks would be complaining about the lack of information about this games future even before it's out of the door.
It's easy to be cynical but look at how long they put out content for the first Dying Light, both free, paid, large and small. I mean DL had a free content update a couple of days ago 7 years after the initial launch.
Personally I am will give them the benefit of the doubt as they have shown a willingness to support their games way beyond pretty much every one else.
I'm sure this sort of long term support of a single player game appeals to some types of players, but to me it screams one thing:
WAIT!
It feels like Techland have have been trying try and put me off their game every time they post recently.
On a brighter note there have been a few small hints from journalists reviewing the game that it is shaping up very well.
@Medic_Alert fair enough if you don't think you will be into it for the long haul then extended support won't appeal and that's understandable.
Me I probably will assuming everything runs ok. That's not to say I will play it all the time but it seems to be shaping as one I will revisit a lot over its lifetime much like I did with the original Dying Light.
I just don't feel that Techland deserve some the cynicism aimed at them for planning to offer the same support to this game that they have successfully done with the original Dying Light.
It's all good in any case and if you do play DL2 I hope you enjoy your time.
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