Free-to-play shooter Splitgate has been a major success for developer 1047 Games over the past year, but with Halo Infinite also now on the free-to-play scene, some have speculated that its popularity may begin to dwindle slightly — at least on Xbox and PC.
Nevertheless, CEO of 1047 Games Ian Proulx has been telling The Loadout that he's "actually glad [Halo Infinite] is out", and he believes in the long run, the two games will help each other. Here's an excerpt from the interview:
"I think that there’s just so much noise and so many battle royales right now, and [these two games] are bringing people over to the arena shooter genre.
You know, there’s a lot of kids who have never played Halo, right? There’s a lot of kids who have never played Quake or Unreal Tournament. They’ve never played this kind of game. And getting them exposure to that I think is just a good thing for the genre as a whole.”
Interestingly, Proulx told The Loadout as part of the discussion that the game's player count on PlayStation has gone up since the launch of Halo Infinite, which obviously makes sense considering Halo is an Xbox and PC exclusive.
In any case, there's clearly still a large audience for both Splitgate and Halo Infinite, so it seems they'll have no trouble co-existing in the years to come. We're big fans of both — and they'll undoubtedly continue to improve in 2022.
Do you agree with the Splitgate dev's comments? Let us know down below.